Capturing A Dreadnought – Starsector Imperium let's Play #18



In this series we are setting out to create the Imperium Of Man and become the emperor of the universe can we survive or will our many foes stop us from taking over the galaxy.

Starsector (formerly β€œStarfarer”) is an in-development open-world single-player space-combat, roleplaying, exploration, and economic game. You take the role of a space captain seeking fortune and glory however you choose.

Website link https://fractalsoftworks.com

Mods Used – Note there is a Mod Index where you can find all the mods and more available for the game ones that are important for gameplay are Magiclib – Nexerelin – Starship Legends – Graphic Lib

The rest are factions so up to personal preference πŸ™‚

Mod Index – https://fractalsoftworks.com/forum/index.php?topic=177.0

Arma Armature
Automated Commands
Dassault-Mikoyan Enginnering
Diable Avionics
Interstellar Imperium
Kadur Remant
Lazylib
Legacy of Arkgneisis
Magellan Protectorate
Magiclib
Nexerelin
Roider Union
ScalarTech Soloutions
Scy Nation
Starship Legends
VIC
Graphic Lib

My Links
Discord = https://discord.gg/HEj9p3vAEM

#Starsector #Gaming #letsplay

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34 thoughts on “Capturing A Dreadnought – Starsector Imperium let's Play #18”

  1. I'm fairly new to the game (still modded it though, couldn't help myself)
    and I just recently colonized my first planet, and fought off my first pirate raid. It was easy enough. After that, I built an orbital station. my next session, I just happened to be going back to my world to manage it, and when I get there, there were 2 large pirate fleets fighting my station! I completely missed the raid notification, but I showed up just before my station was dead and BARELY won, then the escaping ships split off into smaller fleets that kept trying to circle around me and finish the job on the station. By the time they were all finally dead, I could count the pixels on my stations health bar with 1 hand.
    Stressful shit, man

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  2. You literally have a massive lap in your inventory that makes extreme cold worlds more habitable. Why on earth did you not put it on the extreme cold world that’s has habitability problems… Jesus

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  3. You can avoid the need of tugs for having larger ships with the "Augmented Drive Fields" hull mod. Increases the burn speed by 2. It's incredibly expensive at 40 points but a story point would fix that real quick

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  4. Yeah man bannerlord is starting to get boring, as a game. You make it ridiculously fun and funny to watch and I will continue to watch it on your channel as long as you play it. but I've stopped watching it on other channels. I really wish star sector and other stuff would really take off on your channel mate, saving you from having to play bannerlord. Hope I didn't over step

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  5. You should try out some of the magellan weapons specifically their PD Mazers πŸ§πŸ‘πŸΌπŸ‘πŸΌπŸ‘πŸΌπŸ‘πŸΌ

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  6. recommend getting the Better Deserved S-Mods mod for future playthroughs, makes choosing your S-Mods more fun and can seriously alter the value of them – as an example, S-Mod ballistic rangefinder ignores the weapon slot of the medium and small weapons

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  7. There is a small mod that let's you search all markets of the sector for specific stuff; like a tug. Or specific weapon. Get it why don't you.

    And Thalan mod, all serious playhtroughs need thalans shipworks

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  8. Really looking forward to playing and was looking at your Mod List. Was just wanting to make sure, are those the mods your currently using in the game we are watching? Since I was looking at the mod list at their site and it's quite extensive.

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  9. For your next playthrough I would also recommend a number of mods to spice up your game:
    -Industrial Evolution: offers a massive variety of new colony buildings (has also a building that allows you to reverse engineer ships)
    -Better Colonies: a wide variety, but most importantly the AI will improve its own buildings
    -Grand Colonies: almost mandatory if you use Industrial Evolution, allows you to 'flip pages' of your colony screen to build and see more then 12 buildings
    -Adjusted Sector: Can massively increase the size of the sector with up to hunderts of planets and stars and more
    -PlanetSearch: adds a field were you can search for the name of planets and stars (in my case I write it down when a contract for scanning a station pops so that I can find it again later)

    Just my thoughts so far. Otherwise have fun. It is always a treat watching you.

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