BEATING HORD OF MONSTERS | Sands of Aura



A ruinous cataclysm unleashed by a tormented god descended the world of Talamhel into perpetual night. The hourglass of time was shattered and its essence poured across the land, creating an endless sea of sand. The once-flourishing world of Talamhel became a putrid lesion of its former glory and those who called it home are now husks of corruption–violent, undying, unyielding soldiers of death.

But Talamhel is not lost–not yet. For generations, the righteous few have endured. You are one of those few.

On the eve of your induction into the Order of Remnant Knights, the last protectors of man, Talamhel is once-again wracked by calamity. The corruptive nature of the Night Plague has mutated, and the realm of man needs the Remnant Knights more than ever.

Track down the emergent evil and destroy it. Protect the realm of man.

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