BeamNG Drive Multiplayer – Race Car Police Chase



We are trying some more police chases in BeamNG Drive multiplayer, as everything from classic sports cars to a monstrous group 5 race car will try and out run some police cars.

New Failrace Merch can be purchased here – https://failrace.co.uk/

Beam Multiplayer – https://beammp.com/

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29 thoughts on “BeamNG Drive Multiplayer – Race Car Police Chase”

  1. "On tonight's FailRace:
    "An orange 200 BX loses the FRPD on the highway.
    "How to not deal with a nosiy orange Bastion.
    "And can a racing Bolide evade the pursuit of Officer Laddo…"

    This was a brilliant arrangement, but I think letting everyone leave the city proved an easy thing for Alex to use – to escape the others with speed with the Sunburst and 200 BX on the freeway just seemed like cheating. The FR crew should make Alex change that for next time. 😈

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  2. One of the worst things about BeamNG, which has bugged me since day 1, is how easily the tires lock up, no matter what car you're in.

    My most perfect example of this, would be the ETK 800 Touring, as it's based off the car I drive every single day, for the past 3 years and 60000km – You REALLY have to push the brake pedal, to the point where you need to hang onto the steering wheel so as to not leap out of the seat, for that car to have it's brakes lock up… In BeamNG, you'll lock the brakes if your sock rubs against the brake pedal while driving…

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  3. Don’t want to be critical Alex but I think the next step for your production value is multiple perspectives we miss some critical details without seeing what happens with the others

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  4. @failrace those cars often repeat themselves, can you spice it up by incorporating your subscribers' cars in any of your future videos ? (I mean stock customizations only, no funky mods).
    Of course those cars would have to pass muster, and the final say belongs to you, but I think it would be awesome to see one's creation in any of your videos.

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  5. What would be interesting to try out,is not going with a faster car, but going with the same car you've lost last time (if it's a reasonable one) and doing more survavibility upgrades ( roll bar, reinforced front bumper and back bumpers , heavy duty radiator and oil pan , reinforced transmission ) things like this that make the car more 'resistent' while not necesarly making it faster.

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