In this GDC 2021 session, veteran AAA technical designers—who have helped build many of the games you’ve studied and played over the past 2 console generations—discuss what it is like bridging the gap between game design and engineering and how it differs from what you may expect.
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Just steal other people's identity and live their lives.
Introductions end at 10:48, for those who want to get straight into it.
Some small changes since this debuted.
I’m at Epic Games working as a Tech Designer over on Fortnite Creative Tooling and Anne has gone on to be a Principal TD at Undead Labs.