Avatar: Frontiers of Pandora PC Performance Review



Avatar Frontiers of Pandora, makes its long awaited splash into PC and current generation consoles. Powered by the Snowdrop engine, this is a new story in the Avatar universe that packs a technical punch. From Ray Tracing, volumetric clouds, an incredibly dense world and settings so high they could be unobtanium. We cover the technology, the performance, the best settings and more in our Avatar frontiers of Pandora IGN performance review.

Chapters
0:00 Introduction
0:38 Snowdrop engine, technology & quality overview
5:20 PC Scalability, DLSS vs FSR3 & Performance demands
9:12 Recommended & Optimised settings – 3 Configurations
13:05 Bugs & Issues
14:28 Summary

#IGN #Gaming #AvatarFrontiersOfPandora #Performance

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38 thoughts on “Avatar: Frontiers of Pandora PC Performance Review”

  1. Naah FSR is not better than DLSS, not even in this game. Go watch DF's breakdown, it released few minutes ago. DLSS has issues with clouds, but other than that it's superior.
    DLSS' ghosting and almost all other issues can be eliminated by swapping the dll file and choosing preset C.

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