Atlas Fallen Performance Review – PS5 vs Xbox Series X|S vs PC vs Steam Deck



Atlas Fallen from Deck 13, offers online co-op across an open landscape for PS5, Xbox Series X|S, PC and Steam Deck. With performance and quality modes offering 4K and 60fps, how does each console compare? How much better is a high-end PC? Can the Steam Deck compete with the Xbox Series S? We test the graphics, the performance and every configuration option in our Atlas fallen performance review.

Chapters
0:00 Introduction, Team & Game Engine
2:70 PS5, Series X|S Settings, Modes, performance & Graphics
5:58 Quality mode cost, benefits and PC Comparisons
9:06 PC & Steam Deck Tests, settings
11:45 Settings scaling, Recommended settings & Vulkan vs DX12
13:03 Loading test
13:32 Summary

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34 thoughts on “Atlas Fallen Performance Review – PS5 vs Xbox Series X|S vs PC vs Steam Deck”

  1. No 120 FPS Mode AGAIN on PS5 and XSX?
    Have they not heard about HDMI 2.1 120 Hz VRR TVs?
    The new HDMI 2.1 bandwidth can do 4K 120 FPS HDR VRR – and it's a shame not to use when the TVs and Consoles are fully capable. Even targeting 90 FPS would look amazing and mind-blowingly smooth! 120 FPS Mode is a true Game Changer. Why Cap FPS to 60 FPS, just unlock it and let the Game/GPU push as high FPS as possible – VRR will do the syncing – No tearing, No delays, better fluidity and responsiveness!
    This trend of not including 120 FPS Mode on Current/Next Gen Consoles needs to end!

    Reply

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