A City Builder from the Age of Antiquity – Builders of Greece



Builders of Greece is exactly what you think it would be: a city-builder themed around Hellenic Greece. Build your homes, gather resources, and train armies to defend yourself against raiders! Alas, while I do like the idea of city-builders from the ancient eras, this game has nothing ‘new’ to add to the genre. Instant building, simple production chains, slow gathering… all contributes to a very “meh” experience.

If you enjoyed this video, consider hitting the Like button! It helps the channel grow by affecting search results on YouTube.

Subscribe Today! ► https://tinyurl.com/y3pa2wn9
Join the fan Discord channel! ► https://discord.gg/Pmhtevg
Support me on Patreon! ► https://www.patreon.com/PravusGaming
Follow me on Twitter! ► https://twitter.com/actuallypravus?lang=en
Reddit page for memes! ► https://www.reddit.com/r/PravusFanClub/
Check out the merch! ► https://teespring.com/stores/pravus-store
Support the channel by buying games! ► https://www.nexus.gg/pravus

No copyright infringement intended. Builders of Greece copyright is owned by their respective owners which includes but is not limited to BLUM Entertainment, Strategy Labs, CreativeForge Games, and PlayWay S.A. I did not make the game (or assets) and do not claim to. I do claim recording the gameplay and associated commentary.

Music credit:

“Doo Dat Wah”
by Jules Gaia
Provided by Epidemic Sound (http://www.epidemicsound.com)

#citybuilder #ancientgreek #indie #strategy

source

33 thoughts on “A City Builder from the Age of Antiquity – Builders of Greece”

  1. Seems they have a very good base. Like all games this early they are at least asking early. I like the cheaper cost .But more gold for what you're doing at the moment seems high. Love the concept.

    Reply
  2. I see the inspiration from other city building games like Anno, primarily from Anno 1404. From how the UI shows the needs of the citizens to how the vineyards were planted. Nothing is wrong with borrowing mechanics and inspirations from the games developers love. What my main issue is how this inspiration is practiced by these groups of game developers. Mainly by developer and publisher Strategy Labs. While they are working on Builders of Greece they are also working on another game called Builders of Egypt, a game that was announced 4 years ago and is still in development. And looking deeper into the games this company makes are an array of unfinished games, released or not. So when companies like Strategy Labs borrow mechanics for a framework to pitch a potential game then instead of putting the time and effort into one game. It feels like they are throwing anything at the wall and seeing if it sticks. Which clutters the catalog with empty shells and shallow games. Thankfully, I think that players are showing this preference toward games that have shown series development and passion, Manor Lords for example. All in all, the reason that this game has bad balancing and pacing could just be that it wasn't the focus of their development. But I believe it's because of this business model of constantly seeing what works or doesn't. Anyway, sorry for the rant, call me out for any issues, for any spelling and grammar problems, and ofc Praise Pravus! Have a nice day 💖

    Reply
  3. I found "Children of the Nile" last year, it is clunky by modern standards but I adore it. Would love to see an update to that.

    One of the most thought provoking city builders I have ever played.

    Reply
  4. This is literally Anno without the colonization. It seems ok as Anno is one of the best city building series ever. But it seems to be missing.

    Pravus you should play Anno 1800 if you haven't already.

    Reply
  5. I dont trust this title. It has the exact same Look as Builders of Egypt, which also had a "prologue" on steam a couple years ago. That game hasnt had much of an update and is still listed as coming soon. Maybe they abandoned it for this game…but now I'm expecting this one to get abandoned and a Builders of Rome or something coming out next lol. Hopefully they actually finish one of these games.

    Reply
  6. Eh, nice era, but i am skipping it hard. Instant buildings, no material transfer to the building and then no work on building just takes away a big part of the appeal of city building for me

    Reply

Leave a Comment