Tribes of Midgard Season 3 changes to gameplay and implications for Saga mode.
#1. Pet Autoloot 3:27
#2. Invincibility Frames on Roll/Dodge 4:44
#3. Helthing Density at Night 5:46
#4. Addition of Spears 7:23
#5. Healing Mechanics 13:24
#6. Merchant/Sorcerer Changes 16:05
#7. Rune System 17:36
#8. Class Balance Changes… next video…
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I got my first saga boss or “ancient” kill today it was fenrir using your feral axe and soul powered strategy
Have you figured out how to get Quest Fragments in survival mode to unlock Fenir's Lair?
Vilage defense will never be a part of speedrun tactics, as a main source of lvl up 🤣