50 Facts about STARS | Resident Evil



If you are a Resident Evil fan then this team needs no introduction, as they were the ones who introduced us to the horrors unleashed by Umbrella. I thought it would be fun to take a closer look at the most heroic characters in any horror game franchise, so that’s what we’re doing today. From all the alpha team to bravo team, here are 50 facts about STARS

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48 thoughts on “50 Facts about STARS | Resident Evil”

  1. Just to add to a point made at the 10 minute mark; the zombie Edward appears regardless of it you send Rebecca or Billy to activate the rear brakes, but only Rebecca, who knew Edward as a person, gets a special cutscene for seeing him. If you go as Billy, he's just standing around as a normal zombie.

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  2. Man, when I was 7-8, all boys of my age had to have airsoft guns, but in my country it was mostly bought on small markets, being a bit lousy plastic toys imported from China.

    But one time, my parents got me a toy gun that was a copy of S.T.A.R.S Beretta, with their logo, RPD Special Team title, and all colors and ornaments resembling the gun from the game. Of course I didn’t know that, and I didn’t know it was from the game I’d fallen in love with few years later.

    Od course it had broken, it was really a lousy plastic toy, but how I’d love to have it back.

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  3. I have a Resident Evil idea I would like to pitch to Capcom…
    You know how the prototype version of Resident Evil 2 that being 1.5 has received a massive fanbase amongst Resident Evil fans over the years? And many gamers have done modifications to that game despite the fact it was never actually released except for in Japan with the demo version?
    Of course the game did get leaked to the public in 2013 and gamers, Resident Evil fans and modders alike have gone out of their way at recreating the game by working and fixing some of the bugs and patches and whatnot is still ongoing, with various patches being released…
    Anyhow, obviously the Elza Walker character got reworked on and transitioned into Claire Redfield but what if Capcom could capitalize on the Elza Walker character since she has such a cult following and actually make her part of the franchise and keep her original story.

    If you're familiar with 1.5 which I'm sure you are is that Elza Walker who's already a resident of raccoon City arrives to discover that raccoon City in its entirety is now the sight of a zombie apocalypse and you know how she crashed into the RPD police station?

    Well keep that original idea but have it to where the police station that she crashes into what was going to be a newly developed police station for the RPD. And the zombies that she encounters in what is supposed to be newly developed police station are police officers, security guards, and construction workers turned into zombies due to the T-virus outbreak. And… While she's there she also discovers that at that newly developed police station that that's where Rebecca Chambers from Resident Evil 0 &1 was being held prisoner.

    Say she eventually got apprehended by the RPD and Chief Irons issued a warrant for her arrest because she knew too much and ordered her to be held prisoner at the new police station and that would explain why it's heavily guarded with police and security.

    Not only that, but Billy Cohen disappeared after the events of Resident Evil 0. Over the years it's been rumored that he would go on to become a Rabbi. What if he was living as a Rabbi in Raccoon City hiding in plain sight?… And with that being said during the outbreak he discovers that Rebecca Chambers is being held prisoner at the newly developed police station and so during the mix of the t-virus zombie outbreak he plans on rescuing her. You could say that maybe he felt as though he owed her a favor. Nbody knows what happened to either one of them during the events of Resident Evil 2 and 3 and 4 and Code Veronica for that matter.

    And a reference that they can put into this game could be the fact that the police station itself is not 100% completed. Much like the prototype version of Resident Evil 2 that being 1.5

    Yes, it's already been announced that Capcom is working on a ReRe remake for the 30th anniversary of the original resident evil.. like 20 years ago in 2016 they released an HD version of zero and the 2002 remake which was exclusive to the GameCube. Only this time it's going to have enhanced graphics with the re game engine that being third person over the shoulder. And yes code Veronica is definitely a must that deserves a remake Capcom keeps going back and forth with whether or not if they're going to remake that one or not because they haven't made up their mind. Hell maybe they can even bring back that scrapped Man spider b o w that you fight in the underground lab in 1.5

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  4. I'm convinced the reason that zombie takes 3 shots from Barry's magnum is because the game originally had DumDum rounds for the magnum that were less powerful at a distance.

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  5. I always wanted to collect all (or at least, most) of the firearms from Resident Evil and the original Terminator movie. While I've got a handful of guns (a few score), to date I haven't managed to collect anything from the latter, and only one gun from RE: a Beretta 92F. A friend needed some cash nearly 30 years ago, so for $200 I got my dream pistol. My friend checked himself out a few years ago, and I've fallen off of the RE bandwagon, not playing RE4 or subsequent games, but the 92F endures.

    STARS had that '90s-era "tactical" vibe, where viewing the team through a modern lens makes their gear and specialties look laughable. They also represented something I always enjoyed in movies back then: a well-armed and highly trained force/individual placed in an impossible situation. Michael Biehn was a champion in those roles, from Terminator to Aliens to The Rock.

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