48 Changes in Fargo's Souls 1.7 update: SHIFTING SANDS



Fargo’s Souls got a huge, huge update: Shifting Sands. It reworks a hell of a lot of accessories, addresses key issues present in the mod previously, and adds an entirely new boss, as well. So yeah, big large.

Download Fargo’s Souls here: https://steamcommunity.com/sharedfiles/filedetails/?id=2815540735

Music:
https://youtu.be/XUR8xcucUnE?si=n3rmLxjMnpJFbUKS
https://youtu.be/N0jzRpKoyyk?si=iicjeHd6TVq_kerj
https://youtu.be/BVK-x0Gnbog?si=xtqT7bOGmuvci6vY
https://youtu.be/FmvG7TNUQ_Y?si=dKhjJoKaHZDmoYjy

Chapters:

00:00 – Intro

Bosses:

00:29 – 1: Cursed Coffin
01:05 – 2: Lifelight rework
01:13 – 3: The Twins rework
01:29 – 4: Brain of Cthulhu mini-rework
01:35 – 5: New Eater of Worlds attack
01:41 – 6: Queen Slime minion rework
01:46 – 7: Plantera phase 3 overhaul

Accessories:

02:00 – 8: Endgame decluttering
02:28 – 9: Force of Timber rework
02:41 – 10: Force of Earth rework
02:59 – 11: Force of Life rework
03:15 – 12: Force of Nature rework
03:31 – 13: Force of Spirit rework
03:48 – 14: Force of Death rework
04:07 – 15: Force of Will rework
04:23 – 16: Force of Terra rework
04:42 – 17: Force of Cosmos rework
04:57 – 18: Soul of Terraria rework
05:27 – 19: Meteor Enchantment rework
05:35 – 20: Pearlwood Enchantment rework
05:47 – 21: Crystal Assassin Enchantment rework
05:55 – 22: Shroomite Enchantment rework
06:06 – 23: Tiki Enchantment rework
06:19 – 24: Spectre Enchantment rework
06:30 – 25: Solar Enchantment rework
06:41 – 26: Vortex Enchantment rework
06:46 – 27: Nebula Enchantment rework

Misc:

07:00 – 28: Added Voltaic Chain
07:09 – 29: Reworked Destruction Cannon
07:22 – 30: Added Umbra Regalia
07:32 – 31: Slime King’s Slasher rework
07:40 – 32: Slime Slinging Slasher rework
07:47 – 33: Added cooldown bars
07:55 – 34: Masochist Mode improvements
08:03 – 35: Visual effect updates
08:09 – 36: Abominationn visuals
08:14 – 37: Mutant visuals
08:21 – 38: HP bar colours for the Siblings
08:27 – 39: Destroyer visuals
08:30 – 40: Wall of Flesh visuals
08:38 – 41: Sound effect additions
08:44 – 42: Swarms → Energized, reworked fights
09:02 – 43: Tweaked some debuff usages
09:06 – 44: Weakened pillar class-locking debuffs
09:17 – 45: Flipped → Illuminated, in Underground Hallow
09:30 – 46: Deerclops no longer inflicts Frozen
09:39 – 47: Environmental additions/tweaks
09:44 – 48: Enemy tweaks

source

26 thoughts on “48 Changes in Fargo's Souls 1.7 update: SHIFTING SANDS”

  1. Y'know, I kinda wish cursed coffin was a hardmode thing like most of the rest of the challenger champion bosses.

    Trojan squirrel being pre-hardmode works because the force of timber is almost exclusively made from enchantments you can obtain before you so much as touch a boss; force of spirit, though? There is only one that doesn't require you make it far into hardmode.

    Reply
  2. OMG A FARGOS UPDATE!?!?!? holy, it’s been a while since content was added. Genuinely can’t wait 🙂 (I also hope to god that they fixed golem n the sense that the boulders he spawns don’t spawn on you. Genuinely infuriated me whenever that happened.)

    Reply
  3. Purple: "its got reworks!"
    Me: YEAH!!
    Purple: "its got reworks!"

    Me: WOOO LETS GOOO!!
    Purple (impatient): "its got… reworks"

    Me: MORE REWORKS YEAHG!!!!!!!!!!!
    Purple: "AND a whole new boss!"

    Me: whatever.

    Reply

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