20 Tips for Sim Racing Beginners



20 tips for sim racing beginners, covering some of the big fundamentals of driving, be it in a racing sim or real life as well as a handful of practical tips for getting up to speed in your chosen racing sim.

The video is is intended for beginners, but there’s probably something of use for sim racers that have been around the block a little bit, and if not, well, give yourself a pat on the back!

If you’re wondering where to go next, my 11 part sim racing setup guide is a good next step:

http://youtube.com/playlist?list=PLWSWQyqnLDu7tLWE9P35Qog6Z8_xb7l_g

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36 thoughts on “20 Tips for Sim Racing Beginners”

  1. Can I just say, I love your smile that shows how much joy you have in sharing your knowledge to others looking to get into sim racing. Your joy is honestly really infectious and makes me want to get back on the tracks and keep racing.

    Reply
  2. So I started simracing yesterday without any experience in sim or irl. At first it was a bit stressful and I confused the pedals, but after a few hours I got used to it and it became really fun.
    I ended up going downhill on Akina for about 6 hours straight, near the end I noticed that I was steering a lot more than usual in a certain corner and accelerating a lot more than usual.
    I was wondering how that wasn't making me lose traction and in fact it made me faster. I went as far as to ask this on a discord server and they weren't able to tell me why, but they told me that they do the exact same thing as experienced drivers and it's the perfect thing to do.

    Now, in this video you talk about the traction circle, that the more I turn, the less I can accelerate. But how come, it's the exact opposite for me in that corner.
    At a medium speed, I can go through it by turning my wheel about 60 or 70 degrees and barely touching the gas pedal,
    but if I enter the corner a bit faster, turn the wheel by about 100 or 110 degrees and floor the gas pedal after the car starts turning, I get through the corner much faster.
    And I'm not drifting or anything like that, at least it doesn't look like it, but I'm not a specialist.

    It seems like accelerating pulls me outward and turning the wheel pulls me inward
    and balancing those by doing both excessively at the same time, seems to make me a lot faster

    I don't understand any of this, but it makes me think your traction circle theory must be wrong, or my car is possessed by some magic, or… I don't really know

    It would be great if we can talk about this and if you can explain this to me

    (I only watched the video today because I wanted to get used to driving before taking any kind of advice and I wanted to develop my own basic technique before trying out anyone else's technique)
    (I was using the normal AE86 on Akina 2022 and the corner I'm talking about is the first left one)

    Reply
  3. Okay so I am used to driving in American Truck Sim and now I got AMS2 with my G29 wheel, I barely know anything about cars technically besides watching F1 races on TV for fun. I’m such a noob that I had to Google oversteering. Wish me luck

    Reply
  4. Really enjoyed this vid, learned a lot. May I add the idea of doing practice laps from the perspective of above and behind the car.
    Truly learn every track, I noticed ‘career mode” does not include practice sessions before a race.

    Reply
  5. Just go and play the game. You don't need a tutorial on how to have fun. Games are about discovering by youself by mistakes and getting better. You don't need to treat it like a high responsibility job.

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  6. The center of mass of the car is a geometric property of the mass distribution in the car. It won't change unless the car itself (or its contents) changes. The center of mass will move forward a little bit during breaking because the vehicle's fuel (and occupants) will slosh forward a little bit, but that is not the cause for why load is transferred forward in breaking. That is because the braking force is applied on the wheels and the car's center of mass is above the wheel axles, so the braking induces a torque which tries to rotate the car forward. Same goes in reverse for acceleration.

    If the center of mass explanation were correct, you'd see the front always go down when breaking even if the wheel axles are mounted above the center of mass, or for a hypothetical f1 car braking while driving upside down on the ceiling. In both of these cases, you'd in fact expect the front of the car to go up.

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  7. Assetto Corsa has good modding community in my opinion that’s what makes that game fun. I haven’t played any forza motor sport yet, but Gran Turismo has the better graphics and ease of use for newer sim racers in my opinion. Definitely go AC if you can and have the rig to run good mods. If you’re console I recommend GT or Forza Motor Sport games invest in a cheaper Logitech wheel or thrust master for beginning to see if you like the scene first. Definitely practice tracks alone first before going out and joining servers or online games. Good luck racers, hope I helped a little!

    Reply
  8. I made the mistake of buying a 100 dollar Xbox branded wheel. Doesn’t have force feedback and only has 180 degree radius. It’s way too sensitive for anything professional. I’m planning to get a Logitech g920 though, can’t wait for the 900 degree radius

    Reply
  9. Thanks man. Most videos about simracing either assume I know too much already (they talk about tuning and mechanical details I know nothing about) or they are too focused on specific games. I wanna learn the stuff that applies to any simrace, not just a specific one

    Reply
  10. I totally want to get back into racing games. First game I played when I was 7 yo was some rally game and then some f1 game with ps1.
    So far Dirt2 is my favourite racing game for ps3. Also Need for speed most wanted is legendary always.
    Gotta upgrade by getting myself a gaming set up for PC and such just for this stuff. I dont really care about other games, only enjoy racing really. It would be great to find new friends who enjoy the same hobby.

    Reply
  11. You can learn more in road cars than race cars because everything is happening slower and mistakes are more noticable. And with their limits being so low you can really fool around with them when you get tired of chasing laptimes

    Reply
  12. This isn't really tips for sim racing, its more like tips for regular people to understand real racing and car physics. Sim racing is just a potential application of this information…👎

    Reply

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