15 Things You Didn't Know About Destiny 2



From Glitches, to cool details, to tips and Tricks today I will show you 11 things that you STILL didn’t know about Destiny 2. These things can be extremely helpful or just help you to appreciate the game just a bit more.

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39 thoughts on “15 Things You Didn't Know About Destiny 2”

  1. yo tdt, you can go wayyyyyyyyy out into the map and almost to the plaguelands in the new story mussion. my friends and i skated way out of bounds and most of the skybox out there is physical and you can almost touch the plaguelands. only in that mission tho

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  2. So Fun (Kinda) cruel fact about the Seraph shield one. If you are in the spacewalk portion of the mission and get babooned, it will put you back in the hallway before the surrender. Meaning you can still also lock people out that way too.

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  3. Hey got a build ur probably guna wana try bungo forgot to nerf wardens law with the 120 nerf so 2 taps with radiant my roll also has kill clip wich can 2 tap 1 head body not sure how else to contact u

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  4. looks like there's one thing you don't know yet…

    There is a way to play Destiny 3 in Destiny 2

    1. Start Seraph's Shield
    2. Play until the first encounter with the Hive Boss
    3. Complete the encounter and move on where you surrender
    4. If you are imprisoned and able to retrieve your weapons, you must be in inventory during this time (e.g. you are in the inventory and a mate does that, or you do that and then go straight to the inventory)
    5. Have fun while you can still use your jump and most abilities but have no weapons and are still in 3rd person

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  5. You can survive a shot from the 6 shooter golden gun as a titan with icefall mantles on, whisper of chains helps too.
    Really good for shotguning them when they turn a corner lol they don't expect you to survive

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  6. Strafe glide is superior in most scenarios in general. Exception possibly being PvP. But the immensely better control you get with strafe without any major speed loss is worth it. Everyone pooh-poohs it as a beginner movement type but with the changes since the olden days, burst is only marginally faster – but you give up immense quantities of control and precision.

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  7. Regarding #9 going out of bounds, if you go the other way (to the left) and go up the slope to a top, thin line you can walk on, and make your way in the direction of the corridors he jumps to in #10 you'll fall down a slope and do the arms flailing animation. Instead of dying, you'll simply land on your feet like nothing ever happened and you can walk around in a permanent 3rd person view. You can't use weapons or abilities but you can still double jump. I haven't figured out how to get back up, though. It would be interesting to do the rest of the mission in 3rd person.

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  8. On my first play through of seraph shield I didn’t see the op terminals and looked around til I got out of bounds and ended up getting back into bounds just to feel stupid about not seeing the panel

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