10 Hardest NEW Machines To Take Down in Horizon Forbidden West



If you thought “Zero Dawn” had tough machines, just wait until you get a load of what “Forbidden West” holds. For this list, we’ll be looking at the newest machines to terrorize the many tribes of the Forbidden West and break them down for all the parts they’re worth. Mild story spoilers ahead. Our list includes the Skydrifter, the Slaughterspine, the Tremortusk, the Widemaw, and more! What was your favorite new machine in Horizon Forbidden West? Which one gave you the most trouble? Let us know in the comments below.

Check out more great “Horizon” videos here:
The 10 BEST Changes in Horizon Forbidden West: https://youtu.be/uGHPNk6Y4xc
10 Tips For Getting Started In Horizon Forbidden West: https://youtu.be/Azx7uxjaLq4
10 Hidden Secrets In Horizon Zero Dawn: https://youtu.be/rLDD6LJ3ozo

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33 thoughts on “10 Hardest NEW Machines To Take Down in Horizon Forbidden West”

  1. The three first machines are very easy tu kill with a few shots of the mythical shredder gauntlet to the belly/mouth. I personaly like the tideripper with its soundtrack.
    The Most annoying machines are the fireclaw, because it is such a pain to kill them and you need 2 apex fireclaw hearts to upgrade every legendary outfit/weapon and the apex slaughterspine, because even at night, it spawns only once and if you try to respawn it, it will turn into a normal slaughterspine.
    (There might be some mistakes in this text, because I can‘t speak english very well 🙂

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  2. It's a good game. Shitloy talks waaayyy too much though. She's such a chatty Cathy. I ended up turning the voices volume to zero and it made the game 15× better.

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  3. Shell snapper:Forcing Aloy to chip away at its armor
    Me with my epic corrosive blastsling and rare sun touched hunter bow:Haha acid and fire damage goes burrrr

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  4. A machine that gave me a very rough time was the normal variant of the slitherfang found in the dessert I died 5 TIMES!? , until I finally took it down I hate that machine

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  5. All of the machines on this list was amazing and fun to fight against in the game. However, there was one machine I pretty much despised and avoided like the plague due to it being an absolute pain to deal with and not worth the effort. The Clamberjaw. This little baboon bastard keeps jumping all over the place, making hitting it with ranged attacks tricky, all the while it throw rows of fireballs in your general direction, setting the general area on fire, which got even worse in jungle areas where it could leap on to trees or rock formations. And if you even got close to the thing to do melee it jumps up in the air and swats you away. All of this got much worse given the fact there are always more then one.
    So yeah, most of the time when I saw a Clamberjaw site in my path on the way to some destination I went, "No thanks." and circled around it.

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  6. I have the most problem to take down apex "bosses" It's literally scary to fight something that have more than 2K health sometimes with a bow that is dealing 60 in normal points. But actually slaughterspine is the worst for me, it have a lot of armor, a lot of HP, dealing big damage, and it's almost impossible for me to kill it from like 0-70 meters

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  7. The first time I saw a slaughterspine was in a snow covered mountain and noped out of their pretty quick and ended up in the middle of a storm bird and a dread wing (which I also saw for the first time). My focus stopped working too and I was scared shitless.

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  8. Soy de Peru, pero me encanta el juego, para mi el 4 puesto deberia ser el encaramador o trepador, ya que es bien molesto de matar, espamean, vienen en manada y siempre hay uno que ataka de lejos y baja vida de poco a poco, con su habilidad de no dejar curarse, sus destellos, y sumandole que en las zonas que aparecen siempre hay acechadores o vigias ojos rojos son un fastidio, y lo peor es su loot, pa lo que te gastas en matarlo te dan casi nada

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  9. Though tiderippers aren't all that difficult, they move around so fast and are so freaking jittery. You have to prioritize the giant sprinkler on its back if you don't want to be resorting to long ranged attacks (assuming you can get away), which is a first hurdle to figure out, but then targeting anything is difficult because it wobbles like a signed commemorative John Elway bobblehead on coke. I love this game, but I feel like I need a psychoanalyst to bring me back to center when I fly off the handle because the gawlshdarn arrow didn't go to the place it was mortarfracking supposed to when I shot the bunting, scrunting thing.

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