ZENYATTA CAN KICK PEOPLE AS FAR AS LUCIO NOW!!! OVERWATCH 2 BETA PATCH NOTES



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43 thoughts on “ZENYATTA CAN KICK PEOPLE AS FAR AS LUCIO NOW!!! OVERWATCH 2 BETA PATCH NOTES”

  1. lucio and zen boop launch enemies exactly the same distance, both depend on how close u are to enemy and how far up you aim. lucio boop has more range than zen melee though. lucio seems to be able to lift enemies up more vertically though

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  2. Considering how little zen should be in people's faces and how much you'll get punished for trying to get cheeky boops, I think this zen change is wonderful. Yeah he kicks a bit too far but he can't come out of literally nowhere and boop you off the map and get away for free like lucio. Maybe the knockback should be reduced a little but this is an amazing change for zen

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  3. playing against him right now is really unfun for meeles. Its so powerful xD. No really its absolutly insane u cant reach him anymore he kicks you around so often that he almost can lock you in the air haha

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  4. Soldier's nerfs seem really excessive. He was always mediocre and in OW2 finally fun to play. I think he should've had his time in the sun for a while, but now he's back to being useless.

    The TTK of OW2 is already so low, and now they made it even easier to insta-delete players with Sojourn's railgun.

    Huge nerf for Lucio means no more Rein rush comp, sadge. He's OP though so something needed to be done, but this is an indirect nerf for Rein as well.

    Grav nerf means even less follow-up in medium tier solo Q.

    Ball/brig increased knockback might be annoying af, we'll see.

    The Zen/Ana/Bap/Hog/Monkey changes are cool.

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  5. This is the greatest patch ever! I hope they don't nerf this. Zen is soooo much more fun now. He can finally defend himself and be more aggressive than before. Now you don't get steamrolled anymore by Brig players.

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  6. Yo, Blizzard took Zenyatta out of the support role and turned him into a MELEE DPS!!! Ain't NONE of us gonna be getting healing orbs now cause he's in the enemy backline kicking the shit outta people WITH NO COOLDOWN!!!

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  7. This is gonna sound cap, but i had a dream like a week ago where i saw the hook hog counter in this vid. I dismissed it as fantasy. As a hog player, ive never been so happy that one of my dreams literally came true

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  8. As a filthy Ana main, I'm ECSTATIC to see Zen on my teams now capable of booping flankers away. In those situations it was me doing the peels or a DPS who happen to be somewhere around. Good to see he can return the favor!

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  9. Yes, having open queue with current tanks is a bad idea. But what if, hear me out, they just BALANCED THE GAME AROUND OPEN QUEUE???? I've never liked role queue, it has always felt restricting and unfun, and if goats is meta they should try to fix the fundamental issue instead of putting a band-aid on it and acting like restricting player's team comps is a good idea.

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  10. These are great changes. Hope we get massive swings like this.

    Would love them to do something for mercy- I always thought that her melee when using the staff should do something cool, maybe they will implement something for it.

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  11. Imo this needs a nerf/cooldown, I haven't played beta so could be wrong but I can already see a Winston jumping on highground and a zen just repeatedly denying him.
    You could say yes that's fair he should be using his shield. Except when he does use the shield he can still get kicked off the highground and now has 0 abilities and is discorded. Make shields block it.

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