Zelda: Tears of the Kingdom's Updated Open World!



Trailer 2 of Zelda: Tears of the Kingdom Updated the 3 Layer Open World formula of Underground – Surface – Sky and it is GENIUS!

#tearsofthekingdom #zelda #nintendo

Music Credits – Tim De Man:
https://www.youtube.com/watch?v=-_3r-hqcSxA
https://www.youtube.com/watch?v=WnBeDyRJVmo

Breath of the Wild 2 / Tears of the Kingdom E3 2021 trailer 4K 60fps upscaling by Waikuteru:
https://www.youtube.com/watch?v=B6Ag0LIRKE4

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35 thoughts on “Zelda: Tears of the Kingdom's Updated Open World!”

  1. 8:54 it seens we can also create weapons, i imagine that you defeat a enemie, i would drop some materials for you to create some weapons, but Nintendo still has not answered us, did they fixed the Weapon durability? can we go to a blacksmith for example to fix our weapons?(i hope we can, because i despite the weapon durability in Breath of the Wild)

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  2. If they truly will have a massive underground network of tunnels and some legit dungeons..along with the sky I will be impressed…not as impressed if they had made a dark/light world ..but the hardware limits of the switch they couldn't do what they did with a link to the past in a 3d game. Maby someday.

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  3. See I am so excited for this game DONT get me wrong but elden rings open world is still gonna take the cake for me it’s has everything this open world had site wise and takes up to 11

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  4. The same sense of joy and awe while exploring the world like in BOTW. I hope there is also exploration of the lakes and oceans. Underground and up in the skies is great. But it still follows the same mechanics as land exploration by and large. Being underwater truly gives a unique form of exploration. I would love to see what the Zelda devs could do with underwater exploration with their current technology and experience.

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  5. I really hope that they don’t make it rain in the sky islands. Especially if it’s going to be a thing to scale the sides of them like that little clip of link climbing the roots on the edge of the island. Slippery physics was irritating enough in botw, but if they make it rain in the floating islands that you might be required to climb around on then that will just be going too far

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  6. I feel like the footage shows a potential for a “Dark World” and a “Light World” akin to LTTP. It seems that the world changes given the Zonai temple in Hebra (I believe) is in the ground in one shot but in the sky in another….I’m so excited to see this game.

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  7. I hope we still get to see the shieka shrines and tech. I want to fight more guardians and still having shieka weapons.

    I also hope we get more enemies that havent been shown yet, maybe spiders, flying jellifish or those anoying plants from ocarina of time.

    It would be also interesting to see new islands, diferent seasons, underwater areas or a spiritual realm tied to the king of the mountain.

    But more i hope we still have a big shieka influence in the game, what happened to the guardians and beasts, where did the towers and shrines go( hopefully, the shrines are the green spirals and have new chalanges, but still there as puzzles or arenas) do they still keep reasearching shieka tech and can we still have shieka weapons.

    Please come soon

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  8. I'm hoping we see some new characters (not counting Ganondorf as we've seen him). I'd also like to see returning characters get more to do.

    While they did expand vertically; it still seems kind of empty. So much space; but still so little that seems important to fill it. I want us to be able to build/rebuild settlements/towns.

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  9. It's going to be good but it is just BOTW assets and enemies with some new layers. I wanted a new title, a new world. We just had more BOTW content with the Calamity game. IDK, I love Zelda but I'm going to hold back my hype for now.

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