YOUR NEXT Big Survival Game? HumanitZ Interview | Episode 35
Interview with HumanitZ Game Designer Yozza!
Yozza, co-owner and lead game designer of HumanitZ, a beautiful top-down survival game. We discuss the game’s development journey, including its origin story, unique features, and the challenges his co-owner Cveedub , the team faced along the way. Yozza discusses his inspiration for HumanitZ, which stemmed from his love of survival games and a desire to create a game with more freedom and customization than he often found in other titles. He talks about the challenges of developing a multiplayer game, including bugs, balancing difficulty, and responding to player feedback.
⚪ The inspiration and design behind @humanitzgame
⚪ The development process, including the team’s growth and challenges faced
⚪ How player feedback is listened too and sometimes makes it into the game’s development
⚪ Details about the unique features in HumanitZ, including Customization, Upgrade systems, Basebuilding and the upcoming quest system!
⚪ Talks about the progress of HumanitZ and its Goals and crossing off old Roadmap goals with hints of a new Roadmap on the way!
HumanitZ Socials’
Store Page : https://store.steampowered.com/app/1766060/HumanitZ/
Youtube : @humanitzgame
Discord : https://discord.com/invite/GKAyNdJ2Fh
Instagram : https://www.instagram.com/humanitzgame
X/Twitter : https://twitter.com/humanitzgame
Tik-Tok : https://www.tiktok.com/@humanitzgame
FaceBook : https://www.facebook.com/humanitzgame
Welcome to “State of Survival”
Our Podcast dedicated to the survival-based genre of video games.
Check out our Staff members
@JarlofGoats : https://www.twitch.tv/jarlofgoats
@Dimension119 : https://www.twitch.tv/dimension119
@redfalconmodz : https://redfalconmodz.com/discord
@Dumpgrah
Our Social Links can be found here
https://stateofsurvival.org/
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https://stateofsurvival.org/Discord
HumanitZ Co-Owner Interview : 00:00
HumanitZ Lead Designer : 00:19
HumanitZ Inspiration : 00:43
HumanitZ Team Formed : 01:41
HumanitZ Building Freedom : 03:00
HumanitZ Team/Developers : 03:50
HumanitZ Powered by the Unreal Engine : 05:50
HumanitZ Development Challenges : 07:17
HumanitZ Loyal Fan Helpers : 09:13
HumanitZ loves its Community : 10:35
HumanitZ Devs Watch Twitch Streams : 13:32
HumanitZ Difficulty Settings : 13:43
HumanitZ PVP / Friendly Fire : 15:23
HumanitZ Developers Loves Player Stories / RP : 16:08
HumanitZ Early Build Played by Raptor! : 16:49
HumanitZ Dedicated to Fixing Bugs : 19:27
HumanitZ PAX East & More! : 21:15
HumanitZ Shoot off zombies armor : 23:45
HumanitZ Dev Yozza Loves Driving : 24:20
HumanitZ Advanced Projectile /Dmg System : 24:57
HumanitZ Multi-Story Building : 26:25
HumanitZ NPCs From the Start : 28:29
HumanitZ NPCS have unlimited ammo : 29:31
HumanitZ Cars are advanced : 30:51
HumanitZ Weather Affects everything : 32:15
HumanitZ Footprints / Snow trails : 33:44
HumanitZ Sound / Audio Work : 34:22
HumanitZ Spacital Sound : 35:47
HumanitZ Smashing Road Map features : 36:59
HumanitZ Console Port & Controller Support First : 38:45
HumanitZ Controllers are important : 40:18
HumanitZ Future Ingame Music Player : 43:26
HumanitZ Quest System in the works! : 45:08
HumanitZ No End Game cause of quests : 49:24
HumanitZ Shout outs team! : 50:30
HumanitZ Freedom Games Publisher : 51:46
End : 53:54
#humanitz #survivalgame #interview
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That’s awesome I love HumanitZ
love the game. raptor also turned me onto it. I will say bugs can suck for developers during early launch but some of them were too funny to even be mad about. I remember opening the trunk of my van while my friend was in the drivers seat and launching her into orbit. we we're both laughing so hard i couldn't play and died to a horde while she was in flying through the air 🤣 10/10.
What do you think makes HumanitZ Great!
HumanitZ devs are a rare breed. To make a first game and then have it rival and in some ways surpass the most successful games in that genre, some of which have cult-like followings, is almost unheard of. But then when you hear him talk about it, it's clearly a passion project, so it makes sense why it's as good as it is.
The Raptor thing made me laugh.
I wonder if the continued roadmap he mentioned will include motorcycles, given we now have a cool biker bar. I love bikes when they're used in the apocalypse. Good on fuel for scouting ahead.
I think what makes this game great, are not only the players, But the Devs and the way they communicate with the community, to make a better game as it is being developed.
Really hope they get the controller controls knocked out, the idea of being able to play this from the Steam Deck is very interesting.
Hue-Man-It-Zee lol
Awesome vid, guys!
Thank you for the Interview great work on the podcast
Awesome episode guys! It makes me so happy to hear a dev passionate about a great game. All I want to do is go home and play now!
I’m glad you mentioned the golf clubs. As soon as y’all started talking weapons I was like “they better bring up the golf clubs!” The shotguns are dangerous in Dumpgrah’s hands too! My absolute favorite and go to weapon is the bow! I love it! It feels useful accurate and it’s quiet.
I am so excited to see what comes from this game! Definitely a bright future ahead! Keep up the good work HumanitZ team!