Yeomna : The Legend of Dongbaek | A WILD Game Appears!



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6 thoughts on “Yeomna : The Legend of Dongbaek | A WILD Game Appears!”

  1. Mechanically, this looks like a flash game from the early 2000's.

    Edit: Finished watching and I'm actually impressed by how this game continually manages to introduce new fuckups. As to whether or not it's salvageable, I think it's a Ship of Theseus question. Every single mechanic needs to be completely reworked, and if they do that, I'm not sure if it's even the same game anymore.
    I played the demo for a few minutes and here's one more thing I don't think you mentioned: The air attack has a cooldown. If you short hop and attack, you can't immediately do it again. I died due to this and immediately alt-F4'd. I don't think I've ever seen a metroidvania, or any 2d action game do this before.

    Not that I would ever want anyone to go through this kind of torture, but this is giving me Mighty Number 9 vibes. A full-length breakdown could be fascinating.

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