WORST PERKS, EVERY COD ZOMBIES GAME.



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35 thoughts on “WORST PERKS, EVERY COD ZOMBIES GAME.”

  1. My opinion, double tap 1.0 and quick revive are balanced in waw, yes if you are playing singly player then quick revive is a waste, but with others it is good, double tap 1.0 is at least the same either way while still being semi useful, therefore they are both even ground

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  2. I like tombstone because I always do the 6 perk glitch on town. I can’t stand who’s who though, the only time I ever get it is as the free perk drop from die rise and when that happens I just cook a grenade in my hand and get rid of it, in all my years of playing die rise I have never successfully got a revive with that garbage perk

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  3. My list:
    WaW: Double Tap (or Quick Revive if we're counting solo)
    BO1: Deadshot Daiquiri
    BO2: Who's Who
    BO3: Mule Kick
    BO4: Death Perception
    CW: Death Perception
    Vanguard: Venomous Vigor (The Quick Revive-ish thing that makes your health regen faster)
    non-Treyarch:
    WW2: Faustblitz
    Infinite Warfare: Quickies
    Advanced Warfare: Exo-Stockpile

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  4. Imagine how good double tap actually did double damage instead of 33% faster fire rate in WAW and black ops 1, also deadshot has more uses, it reduces recoil, removes idle sway from sniper rifles, and auto aims from the body to the head, granted pc doesn't have that last one since a mouse is more accurate then two sticks, also deadshot is WAY more pointless in BO3 since you can mod your guns to do almost all of what deadshot does, except aim for the head

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  5. Double tap one isn’t as bad as every one says like it is a perk that increases your DPS that was the whole point your ammo isn’t waisted if your hitting your shots it just helps you kill faster, now yes double tap 2 is better and it’s because it’s a needed perk because doubling your damage is just a no brainer it helps your weapons stay good longer

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  6. For me, Vanguard’s worst fountain is Diabolical Damage, I’ve never played vanguard, but if I ever do, I ain’t buying diabolical damage(not it’s not double tap 2, instead it’s deadshot)

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  7. For black ops 1 mule kick is worse than double tap 1, because there no proper situation for mule kick to be used, while double tap 1 has a use all the time, and you always lose ammo anyways so your argument for double tap 1 is pointless and uncalled for

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  8. Electric cherry was very unique with its inception, as you can tell that they specifically incorporated its ability with the wonder weapon for the map, the blundergat. The weapon reloads after basically every shot, causing its effect to be basically constant. But as the perk continued to be brought back, it’s use was less noticeable especially on a map like DE. As the bows on DE don’t ever actually ‘reload’ causing it to be not that useful.

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