Hey guys, today we go over the Tier IX Premium American Battleship Missouri, enjoy!
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Outro Music: Stranger Think- C418
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I did spend 750.000 freexp i think xD and it rotten in my port xD
i never understood why so many people are willing to dump tons of money for a fake pixel ship. if i get a free ship from a container, great, if not, oh well. there are so many free resource ships to choose from so why spend cash.
I am so glad I got the 'old' Missouri for the 750k free XP. It was more than worth the long grind.
Ive got the free xp Missouri and i cant get nearly as many credits as i did before.
Wargaming overthought the “new” Missouri. All they had to do was buff the ship to give it the same heal as the tech tree Iowa but call it either New Jersey or Wisconsin. Problem solved.
I want to say they did nerf the Missouri (even the old one), since the credit bonus is additive instead of multiplicative like it used to be. You're only getting the fair value when you play with cheap boosters, with red boosters it makes almost no difference. Imo if you play with blue boosters, it's just not worth it over a ship that is more fun to play, you might get more credits there.
Did anyone else weatch the in-game chat on this game? It's so heated! XD
13:21 that message…. priceless
thye need to give the players who got her after a better credit bonus everyone who has her shuld have the same ship
This ingame chat was gold xD
I cant believe people spend so much money on Musashi, Missouri or other ships. I got them for free back in the time but i dont play them because they arent fun to play. Its insane spending thousands of dollars but WG wants exactly that. Its pretty toxic in my mind to remove ships like that just to make them way more expensive. Fear of missing out get used a lot by them.
I managed to grind out most of the Mighty Mo back in the day, but I did have to spend a bit of cash to get the last bit of free xp.
Spending thousands for a ship in this game? Well if you have it and that makes you happy. But….MM’s algorithm tries to use player stats to make WR’s 50/50. So… there’s that. I have analyzed a few of my games and found a couple things that make all the difference in match outcomes.
1) consumables are rarely equally distributed (advantage to team)
2) Total games played, not to be confused with WR. Bottom line, MM stacks inexperience vs. experienced.
3) RNG. I couldn’t measure it but anyone who knows the game. You get over pens, shatters, no cits, torps that spread right around ships, and shells that just splash all around your target. Meanwhile they get: set you on fire, break your modules, cut you from any angle, and always seem to just land their shells on you no matter how hard you dodge or play your throttle.
So, if your thinking about spending that kind of money, know that the game is rigged. I don’t care what anyone tries to tell me, I have my own data and it’s real.
You will lose if your team has less experience overall, and less radar/hydro/heals. RNG is just something you’ll experience too when you find yourself saying, “wtf was that crap, my aim was perfect!” Lol
Anyway, have fun behind your desk!
Damn chat was vicious in this playback. Only interested in getting Smalland and Thunderer. And Somers, if it is included too.
spent more time watching the bs in chat than the actual vid
Alaska does the same for me
i would love to have it too -_-
If you don’t have old Missouri then Kii/Roma with the T10 bonus package is the top credit earner. If you have neither then realistically your top credit earner is whatever T8/9 you perform the best in.
If u enrich scummy devs, how do u expect them to give a crap about your RNG or individual ship issues or anything for that matter. 🤦♂️ 🤦♂️
Remember this saying: A fool & their money are soon parted.