Why Wardens Are Blind (Minecraft 1.19)



This is the reason why Wardens are blind in Minecraft! And what is the theory / lore behind the warden, sculk, and ancient cities in the 1.19 wild update? This theory is pretty crazy!

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(Credit to Pivisogo for Warden with eyes: https://youtu.be/WCBAbmUwawE)
(Music by Kevin MacLeod & Ceiri Torjussen)

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29 thoughts on “Why Wardens Are Blind (Minecraft 1.19)”

  1. Personally I think the warden’s purpose is to protect the ancient city. Maybe once upon a time it was the protector of the ancient city’s inhabitants, and would destroy everything that was a threat to them.

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  2. Most creatures that live underground or in complete darkness in real life actually have very small eyes to no eyes at all. This is because when you live in pitch black, sight isn’t really a useful sense so in order to heighten their other senses such as hearing, smell, and touch they often adapt to be blind or literally have no eyes at all.

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  3. All right can everybody agree that stone bricks don’t belong in a scientific environment, first it looks ugly as all hell in a scientific environment, secondly I don’t think you wanna spell any elements on stone bricks or stone in general because it could cause a reaction, and finally I haven’t seen a single place in anything that uses Stone bricks as a scientific environment for a roof for walls or even for floor, and even the name, strong hold, that name sounds like it should’ve been built after the The ancient cities instead of before because you don’t think of a strong hold being a scientific building or even a scientific environment

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  4. No, ancient and ruined nether portals were built by piglins who escaped the zombie plague to the nether, thats why piglins and zoglins turn zombified up in overworld,

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