Why does Vanny run like that lol (FNaF Security breach)



https://store.playstation.com/#!/tid=CUSA29533_00

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23 thoughts on “Why does Vanny run like that lol (FNaF Security breach)”

  1. The game was too rushed, I would've loved to wait a few months, even a year, to see the game fully-polished.
    It wouldn't have been anymore scary as it is now, since the game isn't scary to begin with, but it would've been nice to not be able to skip the entire game because I jumped before entering Freddy.

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  2. This game is frustrating.

    Visually, it's really impressive. It's well voiced and the lines are good.

    But oh my god is it buggy. Buggy as all get out.

    The lore is so barebones and disjointed. So many lingering questions.

    The endings are especially rough. Sudden mention of disappearances, jump cuts for most of the endings. And the Afton resurrection is so far out of left field and a terribly disappointing "fight", it's almost a pointless inclusion.

    Look, Steel Wool is a smaller studio. They did some cool things with this game. Visuals are good, music is great, voice acting and line writing is good. But this game needed more time in development. It's abundantly clear that it was rushed to meet an arbitrary deadline and the absolute bare minimum of a game was pushed out. I really hope they're working on getting it up to snuff before thinking about paid DLC.

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  3. I think the reason she runs like that is from a bug. Her actual running animation is more cartoonish, with her swaying left and right and wiggling her fingers, but it seems like when the animation starts, it loops almost immediately, so it's the very beginning of the animation playing over and over.

    Tbf I think it's a way scarier animation though.

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