Where Are Doors? Letter Time | Castle Super Beast 291 Clip



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38 thoughts on “Where Are Doors? Letter Time | Castle Super Beast 291 Clip”

  1. Outside of video games, if what I remember reading is correct, the walls and the doors providing entrance make up a room. Looking back in time, the 'Hall' was the main center of a home, and in very basic houses that is all there was. As we made homes more complicated, we added dividers and designated separate rooms, the liminal space between these rooms and the hall, being the hallway. Two rooms only connected through a door, messes with the laws of reality and should probably be avoided

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  2. Ok who ever gave my dude those directions probably uses a GPS for directions to a exact point and never raises their head to look if they are actually on the right street…

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  3. There are zero doors in the picture this guy posted. There is one doorway, and a horizontal, multi-staged ramp that leads to another section of the map. Wooie's right, use better English.

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  4. A door is a part of a wall that can be opened, but isn't the wall itself. A door isn't part of any room, its part of a wall that's part of a room. A door can exist itself without a wall, thus no room, but exists for the purpose of a wall, but not for the room, the wall exists for the room.

    A prisoner can be in a 6 walled room being full, bars, fense, etc., but the door is just for the wall. An entire wall being a door isn't a door, hallway, corridor or doorway, its a passageway.

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  5. "Look for something in the center room"
    This instruction doesn't make me think to look for a door or doorway aside from just as a way to enter the room being spoken of.

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  6. So the walls are part of the room, and are split evenly between rooms.
    The doorWAY is part of the wall and thus also split 50/50.
    But the swinging door is furniture. It's not part of either room.

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