What's NEXT For Palworld? | What We Can Expect! | Future Updates!



Today, we’ll be talking about the future of Palworld with accordance to the roadmap that was released, and based on some speculation.

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24 thoughts on “What's NEXT For Palworld? | What We Can Expect! | Future Updates!”

  1. After they make major fixes to the broken areas like crashes , Pal pathing /intelligence , pals not fighting and empty lootless dungeons , we need a Major update to significantly increase game content. Its been out for like a month and most people who have been playing are maxed out lvl and have caught all the pals . We need something to chew on for a while while you roll out smaller content updates. Like another 50 lvls and another 50 or more pals . That would keep everybody engaged while you work on the road map . This game has so much potential, lets take it to a new lvl and set industry standards . Blow Pokémon out of the water and create Game of the Year.

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  2. Batch updates i think is the way to go in a game like this, with small patcjes for bug fixes along the way of course.

    1 pal every few weeks would be pointless. Add batches, 5-10 minimum. I domt want a week of just 1 pal to look forward too even if it means waitong longer inbetweem.

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  3. If Craftopia is any guide to how Pocket Pair will handle updates you can expect critical bug fixes as soon as they are made and a monthly update that is more catch all for QOL and minor bug squishing. As for major changes they didn't seem to have a set release schedule like the seamless update. Also Craftopia is still in early access so they don't seem to be in a rush to change the status of their game. <shrug> My take away is from their interviews where they admit they are not industry professionals so I don't think they are going to be predictable on how they move forward although the server costs mentions do worry me somewhat.

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  4. I think that would be pretty cool if they would bring out a new creatures here and there just to keep updating the game for new creatures to catch having the new islands and new things to explore. The new islands and stuff would make the game pretty expansive over time I wonder how sustainable that would be but the new creatures could go on for quite some time. I've tried playing three or four times now along with each update iteration that has came out and every time I try to play it's so complicated for me at times I'm confused as to what to do at times. I don't enjoy the aspect of being able to blindly throw the pal sphere into nothing and you lose it. I threw my pal sphere beside one of the pals and it missed and I ran out to go grab the sphere and it was gone like it had just disappeared and disintegrated into nothing. I think that needs to be changed. I understand if I miss I miss but I should be able to go pick up the ball that I threw.

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  5. What next is they need to fixed the server crash we keep crashing every 15min or so it get annoying I know in fact not my WiFi so it the dev that won’t fixed that crap good thing we did not buy it on xbox

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  6. Would be very interesting to know what the Palworld devs thoughts on modding is, because mods in Japan is a hot topic and not everyone likes the idea of mods existing, In other words Japan does not have the same perspective on mods as the west does, especially game developers.

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