What makes a unit good? – Age of Sigmar Unit Roles Explained



This video is a general guide to accessing the units in your army and general concepts for unit archetypes.

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Damage Calculations were done with
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21 thoughts on “What makes a unit good? – Age of Sigmar Unit Roles Explained”

  1. These unit types are also generally good to consider in any other miniatures wargame. Hammer & Anvil, Chaff, Support, and Utility usually come up in any sufficiently complex wargame.

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  2. This is a great video. I'd like to see your faction videos taking this formula into account, particularly when it comes to armies like Skaven, who lack any anvil, or really effective screens barring a reinforced unit of clanrats (doing 20 wounds in a turn are really quite easy in this edition.) I find it easier to make a good strategy when I think of the units existing on timers, rather than tarpitting, screening, and for me, the non existent anvil.

    Then again, every time you seem to make a Skaven video, something drastic changes in the army. Hrm.

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  3. Just found you and subbed! Me and 4 buddies just got into AoS. We have 3 SCE players, would love your thoughts on them and specifically the new army of renown announced for the new chamber

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