What is the Best New Vegas Town to Live in?



Fallout: New Vegas is one of the most “lived-in” feeling worlds in gaming, so I took it upon myself to undertake the entirely unnecessary task of surveying each town for its qualities relevant to living. What would it be like to move into one of these towns in-game as yourself, and not as the plot-armored Courier? What would you look for before choosing a town?

Timestamps to ranking if you wanna skip the reasoning/surveying:
7:50
12:26
15:55
18:23
23:45
26:51
29:20
34:11
39:40

Sources:
My eyeballs 0_0
https://fallout.fandom.com/wiki/Goodsprings
https://fallout.fandom.com/wiki/Sloan
https://fallout.fandom.com/wiki/Primm
https://fallout.fandom.com/wiki/Nipton
https://fallout.fandom.com/wiki/Novac
https://fallout.fandom.com/wiki/188_Trading_Post
https://fallout.fandom.com/wiki/Boulder_City
https://fallout.fandom.com/wiki/Grub_n’_Gulp_rest_stop
https://fallout.fandom.com/wiki/Jacobstown

source

41 thoughts on “What is the Best New Vegas Town to Live in?”

  1. 14:58 me about to test out my new weapons there lol

    with nipton i have mod that allows me to rebuild it so once its done i dont think it would be as bad

    but overall i do agree with your list that jacobstown is the cream of the crop along with good springs and novac

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  2. Red rock canyon for me. Community, leadership, drugs, and violence. Yurts probably aren't the most comfortable, but I'll make do.

    Actually, if we're assuming that they'll join Caesar's Legion, that's probably a terrible idea, nevermind.

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  3. Novac has always been my go to, there is a repair and ammo bench nearby and a vendor to sell your crap and youre very close to the Abandoned Brotherhood of Steel Bunker so you can lug all the gold bars there easily after Dead Money

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  4. Third option secret for modded playthrough: Make your base and settlement (these are seperate, your base is like your village you use it for resource gathering, the settlement is different, it is more of combat defend type thing) East of Hoover Dam, using Leigon Expansion add 40% of the game map back to New Vegas and build up there

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  5. I think the grub n' gulp was ranked a little too high in safety, in most of my games neither of the merchants live long after the courier angers the legion. There's always a hit squad near the grub n' gulp and I think that shows how easily the legion sack the place if there was something they wanted there, like an enemy to the legion.

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  6. The way to survive is quite simple, if not risk free.

    Head towards the sunset sarsaparilla headquarters, use the printing press to create as many caps as you can carry, and take the first caravan into California.

    The legion will probably win without the courrier, but they probably won't make it to the hearth of the NCR before Caesar dies of his tumor and they fall apart.

    You get to live a relatively comfortable life as a wealthy citizen of the NCR.

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  7. Honestly, probably novac or goodsprings would be the best. Westside is actually doing mostly okay. Freeside is rampant with muggers. Everything else is lawless or destroyed without courier intervention.

    Id pick novac.

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  8. Camp guardian has massive potential for a settlement. With the knowledge you gain from exploring it, you could close off the parts of the cave infested with lake lurks and use the peak as a natural barrier to other threats.

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  9. The only 2 things I think you may have missed:
    Goodsprings: some of the towns people need convincing to help in defeating the powder gangers. I think this is aread flag for a lack of stong comunity. You have to convince Chet, Doc M, and Easy Pete to share their suplies to help fight off murderous ex-convicts. They must really not care about the lives of their neighbors. It's probably caused by a lack of leadership to bring the town together. Goodsprings cant go above B for this reason IMO.

    Jacobs town: I think being a human is advantageous, it lends more legitimacy to what Marcus is trying to acheive with his comunity for all, if theres more humans in town.

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  10. I like Novac, mostly because that is where I can get a motel room to store all of my stuff.

    But Goodsprings should be a calm place to live. Yeah, there are Cazadores up north, but you just don't go there and have no trouble.

    The place has housing, the place has a doctor (who can even cure shots to the head), there is trading. There is even safety, Easy Pete. There is community, there is work. They have water and food. Growth is also an option.
    Even their leadership follows something many small communities do. No elected mayor, but a town council. Whenever something important is happening, the people come together and decide as a group.

    Nipton is probably the biggest growth potential, considering it has a population of 1, and that guy has broken legs. Besides that, there is a group of Legion soldiers on first visit, but they move out and are quickly replaced with raiders. It was a properly populated settlement just days before. So the danger and population pretty much changed twice within a week.
    It wouldn't be a great place to join a community, but it would be a nice place to move a community into. Basically a location to clean out and take over, having the cleanup crew becoming the new militia.

    Jacobstown is quite welcoming to everyone, as long as you don't cause trouble. But that should be quite obvious everywhere.

    Sloan is indeed quite terrible. It is quite literally a work camp for the quarry nearby. Just a couple barracks, with no food or water supply, no entertainment, no medical services.

    Now if we're talking about "after the courier did their stuff and moved on", then Primm becomes safe and the I-15 is open again.

    And I need to know which animation mods you use, those reloads and run cycles are sweet.

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  11. I like the video but I think you are selling Novac short because of it's perceived water shortage.

    The water issue in Novac can be solved with prickly pear fruit, which grows in sizable numbers in and around town. We could also make a still converting dirty water from the tower into clean purified water with RadAway, surgical tubing, glass pitchers and pressure cookers. We have those items in abundance in Novac or could easily trade for.

    The great thing about this new purified water business is that we could eventually make enough money to hire mercs or kit out unemployed miners from Sloan to retake the Repconn launch site to save the town's salvage industry.

    I also would rather take my chances with Jeanie May instead of Keene and the Nightkin in Jacobstown. Since I am not a beautiful woman I think the odds of Jeannie May selling me to the Legion are low, while Keene would want me as lunch no matter what I look like.

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  12. I think it’s important to remember that the medical skills of the doctor in Novac, Ada Strauss, do not inspire confidence. Some things she says are straight up medical malpractice. While I would definitely utilize her services in a pinch, I don’t trust her outside of as a last resort.

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  13. I definitely disagree with Nipton in F, since it fell from the inside (like others mentioned) — but it would definitely be a struggle. No shot you could make it very livable on your own. No telling if Boxcar would get you killed if he survives as well.
    I think Primm is actually more workable rhan you might think — those convicts there are a separate entity from the NCRCF crew, as we know from ingame dialogue. Thus, they arent getting any resupply, and are less familiar with the town than the locals. It would basically be a siege for a while, waiting them out and shooting them whenever a convict pokes his head out a door or window, but they could be slowly worn down.

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