We're (Almost) Competent Zombie Slaying Machines! – 7 Days To Die [Wholesomeverse | Part 6]



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7 Days to Die is an open-world game that is a unique combination of first-person shooter, survival horror, tower defense, and role-playing games. Play the definitive zombie survival sandbox RPG that came first. Navezgane awaits!
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9 thoughts on “We're (Almost) Competent Zombie Slaying Machines! – 7 Days To Die [Wholesomeverse | Part 6]”

  1. You may want to consider putting points into the Penetrator perk under Perception. It will be more efficient per bullet when using AP rounds. At lvl 4 Armor-piercing rounds can penetrate three additional zombies. Great for horde nights.

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  2. Keep an eye on Subquake's Undead Legacy overhaul for 7DTD. He's close to releasing the A21 version, but no specific date yet. It's a game mode where you'd want to set a goal different from "last 7 blood moons" because everything is different, harder, and more indepth.

    If you really want to change it up, set yourselves a completely different goal than just surviving to a day count and then randomize the horde nights (like every 7 days with a 7 day variance) because sometimes all you can do in 7 days is repair and rearm. Having that grace period is a boon.

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  3. Yes yes good. Been waiting all week for this vod. I alway miss the start time so I save it for the full vod. Also sad we didn't get a abiotic factory vod but as long as we got this I'm content.

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  4. So the beta for ready or not was an absolute ass pvp gamemode which is why yall heard it was bad.
    The full release of ready or not is absolutely sick and an amazing spiritual successor to SWAT 4 and i would highly recommend that you play it (if you feel like heavy societal commentary through environmental story telling is something that the channel can handle, such as the active school shooter scenario or.. the map which made them lose their publisher iirc)

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  5. That comment about not being concerned at all about going out at night – that's a clear sign that you need to bump the difficulty up one level. Going out at night should always bring a sense of risk, and a higher difficulty setting will give you that. Enjoying the streams, great listening while working. Can 100% confirm for you that you can park a vehicle inside the POI area near where the activate is and it will not do anything to your vehicle. I'm in a new playthrough myself and as always this is how I can satisfy my loot addiction while doing a larger POI. Once inventory gets full just go back to the start and empty into your vehicle then go back and finish the POI. You can also put a loot chest on the ground just outside the POI boundary so you can reach it from inside without failing but it doesn't get removed with the reset, just takes some experimenting to find a good spot.

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