A rogue-lite action-rpg that offers extensive persistent progression. Build your town, upgrade and equip your heroes, before taking on the the ever-changing Dark Citadel โ either solo or with a team of friends.
Social Links โ
Twitch โถ https://www.twitch.tv/jeffplaysttv
Discord โถ https://discord.gg/NPR4YwJQhD
Twitter โถ https://twitter.com/XwithJeff
Bsky โถ https://bsky.app/profile/gamingwithjeff.bsky.social
TikTok โถ https://www.tiktok.com/@gamingwithjeffyt
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Steam Page โ https://store.steampowered.com/app/619820/Heroes_of_Hammerwatch_II/
#heroesofhammerwatch2 #hoh2 #actionrpg #roguelike
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I don't have access to my game right now so I can't test this Theory but after seeing you defeat the shadow face boss I was wondering he seems to Spawn an infinite amount of mobs and if you don't touch the cultists they seem to keep coming but I could be wrong about this but if I'm not and you get experience from them theoretically you should be able to farm them for infinite amount of experience which could be amazing for low level character but I could be completely wrong what are your thoughts and I must say congratulations this build was absolutely amazing and I can't wait for the next video.
Have you tried whirlwind warlock. It feels really good
i counted atleast 7 missed secret walls…damn man ya need glasses XD
He did, in fact not need that 5th potion for the boss lol. Also can you do a Primalist totem oriented run next?
The real bosses are annoying traps.
Ranger its pretty easy once you find a crossbow for the offhand and a parry weapon for the main hand wich you wont be using it at all.
I have done many runs, and learned that every indoor stage(meaning not forest) such as caves has one secret room in every level. Super useful to maybe get an extra trinket.
Jeff knows whats up! Nice vid, bro. ๐
So far, up to NG+3 the bosses and mobs act the same asin NG+0, so nothing new, just more HP and damage on them.
At 16:03 you can see the 2 secret rooms on the minimap. the little notches.
Lightning Paladin!
Trying to figure out how to get the sub classes. Got my ranger to lvl 10. Dual daggers and axe seem to work well with him if you use the marked ability for extra damage and lvl that up. The stackable buff is super good for it too to reduce mana costs. But other than that thereโs no scaling. At least for me at base lvl ranger cuz I have no sub classes
you should really use berserker for the crit chance and100% crit damage. whirlwind does 2-5k crits per tic. but if your attack speed is greater than 150% it will brick the move and whirlwind will deal 0 damage. the class is bugged and does fail later on. but youll only notice its failure up into the Ng++
Is there a way to play "click to move"? Just what I'm used to
Might want to checkout the Demo for this new 2D Diablo inspired Survivors game called Tower of Babel
I understand you trying to make the video not 3 hours long but you are missing tons of secret walls. They even show on the map if you look close enough. Each one usually has at least a trinket or item and you didn't get a single one. You also missed an entire chest on the first dungeon floor. Maybe slow it down just a bit.
I have heard people say that the lightning mages are bugged and capping your FPS at 60 will fix it. That being said in the first game there were tons of enemies that could one shot you or rquired heavy meta progression to get past. So its hard to say if its intended or not. The FPS lock might actually be the bug.
Did you already do a wizard run? curious to see what you come up with. And nice video, i enjoyed it a lot!
Love how you play, dude. Hope to see more of you playing this game later. ๐๐ป
On your mini map there will be grayed out tiles on the wall. You can also see it when you pull up the full screen map. This is how you see the secret rooms. I noticed when you are solo playing its only 1 per lvl but there is more rooms the more people you play with online.
this game have a hardcore mode?
ROFL at 47:15 you're talking about being driven crazy by missing hidden areas and there's one in the hallway just above you. Look at the minimap on the right side of the hallway, you'll see a grayed out section of the wall. When you get out of range it goes back to being solid wall, so you have to keep an eye out!ย
If you use your main map (M), there is a radius in the center of the map that will highlight the grayed out sections. So on your initial planning assessment you can do a quick scan around the map to find breakable walls.
Hope you find more hidden rooms and more loot. <3
I think you can take your better strength based armor, possibly off paladin, and put it on the warrior. Simply raise strenth high enough on warrior to use.