Warhammer 40K Space Marine 2 – ALL CUSTOMIZATION (Adeptus & Heretic)



Warhammer 40K Space Marine 2 All customization options on the games release – Adeptus Imperium and Chaos Heretic Space Marine Customization
Thanks to to Focus for the Review Code

Intro 0:00
Every Armour Set 0:36
Tactical 8:02
Assault 11:53
Vanguard 13:38
Bulwark 15:04
Sniper 16:46
Heavy 18:18
Every Chapter 22:09
Weapon Skins 27:44
Custom Chapter Customization 42:32
Heretic Chaos Customization 45:54
Chaos Weapons 52:22
Decals 57:09

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43 thoughts on “Warhammer 40K Space Marine 2 – ALL CUSTOMIZATION (Adeptus & Heretic)”

  1. Some complaints:

    1:pls make that when you pick salamander chapter it make your character black with red eye
    2:even tho yes im dissapointed in the chaos customization (if you can call it that) it would be way less bad if your appearance wasnt decided by youre class like im sry but as a big WE tabletop player I dont wanna play as spiderman

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  2. Yep that pretty much confirms PVP and chaos marines were an afterthought…the traitors and heretics have the most distinct drip and bling in the 40k universe and the fact that it's so basic bitch screams tacked on, waste of time and resources.

    They should've focused on the campaign and co-op…a story less than ten hours long and six missions isn't enough content…there isn't even a horde survival mode on release…there's no way anyone can justify wasting time adding in a mediocre pvp instead of fleshing out the core foundation and fundamentals of this game.

    40k needs a dedicated PVP game to be relevant and compete in that market or "arena"…due to the universe's inherent scale and over the top nature it damn sure needs more than a limited 6V6…I'm talking 64 players with A.I bots as tiny human guardsman and cultists running around, big sand box maps with environmental destruction, vehicles, knights and titans…maybe even some xeno factions or asymmetric gameplay as tyrannids etc.

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  3. its interesting to me that they dont let you at least swap out the full armour between the chaos classes. It maybe makes sense to not do it for assault because of the jump pack but for the others I'm not sure why they wouldn't have it. I imagine they will do more to it, there were most likely just higher priorities

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