Warhammer 40k: Rogue Trader – Ep. 15: You Know The Drill…



Today, we open with some light banter, run afoul of blind faith, and look into the game’s trade mechanics. There’s even a level up in there somewhere.

You know the drill. 🙂

00:00 Some light banter.
03:30 Blind faith.
15:05 Trade mechanics.
22:02 Level up!
29:50 You know the drill…
50:04 Outro & Special Thanks!

While I did receive an early game key, I’m not otherwise affiliated with Games Workshop, Owlcat Games, or Warhammer 40k: Rogue Trader in any way. I’m just an oldschool tabletop gamer who loves poking at newfangled CRPGs and strategy games!

You can find out more about Rogue Trader here:
https://roguetrader.owlcat.games/
https://store.steampowered.com/app/2186680/Warhammer_40000_Rogue_Trader/

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16 thoughts on “Warhammer 40k: Rogue Trader – Ep. 15: You Know The Drill…”

  1. You shouldn't finish the missions on capitol world before you visit the other planets; You'll miss out on the loot/story beats on those worlds because of the semi-major spoiler effect that makes it impossible to explore them.

    Reply
  2. 8:39 Agreed. I can't really think of a justifiable reason for why anyone would let this guy go beyond thinking death is too easy of a punishment for what this guy did but that can't really fly in 40k just by letting this guy walk you'd be dooming other innocents to potential heresy just by being in this guy's proximity.

    Reply
  3. If Pascal's hurting your voice, I follow a streamer who has some sort of push-button deck that produces a variety of voice modifications including mechanical. I could probably find out more.

    Reply
  4. "A detailed complaint".
    So…binarc bitching, in essence?
    Presumably it consisted mostly of Quartz-Krame complaining about being surrounded by "weak meat sacks" and the various issues stopping them from doing their actual job and Pasqaul agreeing like a freind on a rant phone call.

    Reply

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