Wake up honey new card based Civilization game just dropped



Back the Kickstarter if you’ve got guts: https://www.kickstarter.com/projects/maintanksoftware/hexarchy-historical-deck-building-strategy-royale

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49 thoughts on “Wake up honey new card based Civilization game just dropped”

  1. Love the vid , have been watching so much of your content recently , your casting on the pro civ 6 stuff has been amazing ! , One small thing I could mention is that you could have spent a few mins explaining this game alittle more ,other than that I can't fault you ! Keep up the good work and keep them twitch primes rolling in 😂

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  2. wow I never use enslave. Funny how people play differently. In my opinion I want a high population city, to work a lot of tiles and reap all that sweet gold and hammer yield. you on the other hand are keeping your population low and getting the benefits from enslave. I wonder which is better!

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  3. Potato: "I really really like this game it's so cool"
    Spiff: "Hellooooo Ladies and Gentlemen, I am the Spiffing Brit and today we are going to be exploiting a new game much like Civ except as a CARD GAME!"

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  4. Loved the demo, can't wait for the full game. I would suggest easier citizen swaps, maybe even for free. I didn't realise I can move them until 3rd game. Also learning curve is kinda weird. First game went horribly, but the others were extremly easy, all I had to do was follow a specific card path and I was OP very soon.
    Also visual recommendation for devs- move the money icon a bit. It is completly covered by the cannel avatar, so the viewer can't see the gold amount of the player.

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  5. I could see this game being REALLY good if the devs include mod support.
    Modding and further work by the devs could keep this game going and evolving for quite some time.

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  6. Interesting! The developers of Hexarchy might be onto something big. It's actually baffling, that there hasn't been a computer or board game like this before that combines hexes with such card play.
    But this might want a game mode with drafting to balance out luck of the draw and offer more interesting decisions. Keeping drafting optional might be smart though.
    Also, it's paramount that the cards and directions you can take are balanced out well so that there is no best way to do things.
    UI can be improved, for example it's not smart to show cards fanned out like in a real hand, showing them side-by-side without rotation is better in software.
    I somehow like the low poly graphic (especially the mountain tiles). On the other hand it wouldn't hurt to improve the graphics later when the game is done.

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