Vigilante Justice | CYBERPUNK (2.0) #9



Cyberpunk 2077 on PC (Difficulty: Very Hard / Background: Corpo).

Graphical Settings: Path Tracing (everything maxed out).

Mods Used
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ArchiveXL | v1.8.1
Input Loader | v0.1.1
Limited HUD | v2.11.3
Mod Settings | v0.2.2
RED4ext | v1.18.0
redscript | v0.5.16
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25 thoughts on “Vigilante Justice | CYBERPUNK (2.0) #9”

  1. What was that? Looks down. German, yah? ….Commandant Gopher, looks like vee may haff a problem, yah?

    BTW – please keep reading all the things (and loot better, you're making us look bad).
    The way they've constructed so many intertwined stories with multiple branching storylines is above and beyond most peoples level of comprehension.
    Yeah, I just said that shit! So buckle up and pay attention. Bucko!
    It is amazing. If…you…pay attention.

    Reply
  2. The PG13-ification of the notes are lovely and funny at the same time. I havent caught the start of your playthrough, hell you havent shown up in my notifs for a while! wth?
    But Ill make sure to watch them from this point on ^^

    Also, Radio is the best, tho maybe at times not the most PG13 itself 😛

    Reply
  3. Yeah, this is the exact reason why I blast scavs. Gottfrid and Fredrik Persson are pretty much snuff editors and, canonically, they get most of their raws from scavs. Thank you for showing them no mercy, Gopher.

    Reply
  4. Mistake to remove Contagion. By far it's the most powerful hack I've used so far. At higher levels it's combined with Overheat or Fire grenade to detonate those toxic substances. It quickly dispatches entire groups of close clustered enemies.

    Reply
  5. Nothing like an ex Arasoka counter agent goin on a killin spree across Night City. Gaining reputation and renounced for his actions and rewarded. Been nice at a point that their be a chance if someone tries startin a fight with ya. They suddenly realize who you are n high tail it out.

    Reply
  6. Really appreciate the different playing style. I end up repeating myself in replays, and overlooked lot of things like windows, and certain quickhacks that I'm not used to. I hope I remember some of it in my next play through.

    Reply
  7. Don't blame you for ending those two. I also like that there are different ways you can complete the quest; it actually allows you to get creative… Last time, I shot the son non-lethally, and, of course, father thought it was fatal… My thought process was that Dad could find out what it felt like to lose a child, and then.. when Junior finally woke up, maybe the two would reconsider their life choices. Of course, this being Cyberpunk, I was probably being overly optimistic, but I did appreciate the leeway, nonetheless.

    Reply
  8. Patch 2.1 question.
    Have you updatedplan to update, or are you sticking with 2.02 for this playthough?
    I know it will be a few of weeks minimum (considerably more if you have already gotten ahead for Christmas), but I was simply curious if you were planning to update or not.

    Reply

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