Vernal Edge Review – A Metroidvania With Daddy Issues



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15 thoughts on “Vernal Edge Review – A Metroidvania With Daddy Issues”

  1. it has some mayor flaws that really take the fun out of it. otherwise it is truly unique.

    The map system is a garbage! the dungeons/islands are way to complex…. pain
    No freaking leave option from islands!! you have to backtrack the whole damn way…suffering!
    No checkpoint travel inside dungeons and savepoints are way to far away from each other!… torture!!

    you are supposed to enjoy exploring this world but they made everthing around it so damn exhausting.
    "bonefires" instead of these simple touch savepoints would have been so much better! with an option to return to the ship.

    a map where you can zoom in and set some markers is the least for such complex levels!
    you cannot even see the damn mergent in the town!!! ….because towns do not have maps…wtf!!

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  2. Literally the only thing I would change about the game is give the jump a little bit of more airtime. Literally that's all but damn the combo system in the combat kicks ass really I actually love this game.

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  3. When i heard the magic words " tricky puzzles" (puzzles is enough by itself) and " platforming to make you pull your hair out" , i allready knew i wouldn't get this game. But so the review anyway for entertainment purposes 😅

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  4. I think my only real complaint was that “guessing game” of sorts you mentioned when figuring out where to go. (I also agree with your comment on finding maps way late into the zone)

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  5. From the point of view of just watching the video, the thing that stands out to me is how ugly that "smoothing filter" effect on the art looks. This is a new game, you can design it any way you like, it doesn't need to appear like you're running it through an emulator.

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  6. It's freeform exploration, sometimes you skip the map. Sometimes you need to think about what or where you've been. It's extremely immersive in this manner.

    You don't need a "leave area" button

    Idk why you need much more than the enemies provided… For a tougher challenges you have harder modes

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  7. Amazing game, really well done. If I had to complain it'd be about the graphic design and typefaces used within the game itself, some of it is looks absolutely out of place or just plain ugly.
    Indeed I almost passed on this game due to the cheap looking boxart and terrible typeface for the games title logo, even the main character on the box is a bad selection, especially considering the other promo art out there that is of much higher quality.
    I make this point as it's the many small details and polish that can affect the sales of a game and I really feel this game deserves to get as many sales as it can so the Devs can keep making them.

    Reply

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