Using an AI to RECREATE Calamity…



What images would an artificial intelligence (AI) create if only given Calamity lore…In this video, we will see some of the bosses if they were created by a bot.

I used Midjourney: https://www.midjourney.com/home/
– Join the beta
– You have to use /imagine *prompt* within the discord channel to begin generating images
– Limited number of prompts before you have to pay

If you enjoyed this video I would appreciate if you liked the video and shared it with a friend. Thanks for Watching!

~ Artists ~
Humanoid Ravager Concept Art: @IbanPlays
Supreme Calamitas Concept Art: @o_Nitro
Maid Calamitas Fanart: @momodzmz

~ Useful Links ~
► Music by Phyrnna (Full EBF5 OST Playlist here!): https://www.youtube.com/playlist?list=OLAK5uy_ncBdFIvn19X5TLOAqRZJLzjNrPHJJ1yuQ
► Become a channel member for exclusive perks: https://www.youtube.com/channel/UC5j8AgUj-zuXIH9eKOGCeFQ/join
► For business inquiries: [email protected]

~ MOD LIST VISUALS ~
► ArmamentDisplay
► Better Blending
► Better Boss Health Bar
► Lights and shadows
► Stormdark UI
► True Tooltips 1.4
► zzp198’s WeaponOut

#terraria #calamity

Play Terraria Now:
Steam (PC) : https://store.steampowered.com/app/105600/Terraria/

Terraria is an action-adventure sandbox platformer game developed by Re-Logic. Dig, Fight, Explore, Build: The very world is at your fingertips as you fight for survival, fortune, and glory. Will you delve deep into cavernous expanses in search of treasure and raw materials with which to craft ever-evolving gear, machinery, and aesthetics? Perhaps you will choose instead to seek out ever-greater foes to test your mettle in combat? Maybe you will decide to construct your own city to house the host of mysterious allies you may encounter along your travels?

The Calamity Mod is a large content mod for Terraria which adds many hours of endgame content and dozens of enemies and bosses dispersed throughout the vanilla game’s progression. The Calamity Mod also features several harder difficulty modes, such as Death mode and revengeance mode five new biomes and new structures, a new class, a new leveling mechanic, more than thirty new songs, over fifty recipes for previously uncraftable vanilla items and other assorted changes to vanilla gameplay.

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44 thoughts on “Using an AI to RECREATE Calamity…”

  1. Xeroc boss idea first phase xeroc does a warm up phase to test the player in this phase xeroc will manipulate the surrounding objects example when in the forest xeroc causes the vines of the tree to rapidly grow with sharp spikes the branches go in a wave like pattern then disappear after a while after the first attack xeroc will teleport the player into different places of the map performing attacks of the biome space biome xeroc enhances the suns energy causing indicators to pop up after a while a ray of sun fires at the indicator for a few seconds then disappearing this will be reapeated 4 times untill the nest attack in hell xeroc will cause the lava to form a wave pattern while this is happening xeroc will teleport you near the lava waves 2nd phase after the warmup phase xeroc begins switching to different biomes faster and causes more attacks to appear sulphuric sea a rain of acid shoots down from the sky in a bullet hell form normal sea the sea tides rumble before abominations of the sea pop out into the air trying to eat the player the snow biome the ice of the snow biome turns into spikes the spikes are followed with a volley of snowballs launched into the air similar to the debris attack from deerclops after this phase the final phase starts xeroc starts shifting biomes rapidly reversing time aswell as xeroc can push the player in any direction a fair distance in this phase the jungle and evil biome attacks can happen the jungle summons giant trees to block your path and fire acorns while the evil biome grows tentacles trying to slam the player after this phase xeroc will be defeated and his loot will drop

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