Underrated Enchantments for Less than $2.99
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24:12 lol perfect italian pronunciation
anyways, my pick is Pandemonium
yeah nevermore is good. in vintage combo decks are some of the best and nevermore shuts down combo pieces. this is also similar counterspell is good in vintage.
funny interaction if you animate out of time as a creature it phases itself out and everying is phased out forever lol
Norn's Annex- person who attacked you gets poisoned. Anyone who attacks the player who attacked you gets to draw now. Incentive.
Arcane Melee- Everyone's instant and sorceries cost 2 less. It's a mana flare.
For hunting grounds you want bant. Turn 1 fetch, tome scour. Turn 2, 7 cards are in grave now, cast hunting grounds. Pass turn and starting dropping baddies.
With Norn's Decree, the first part of the effect puts a poison counter on your opponent when they attack you, and then when you attack them back, you are attacking a player who has a poison counter, so you get to draw a card. And obviously if you have other sources of poison, that second effect can be live immediately.
The reason it's phrased the way it is is probably more for Commander reasons than for Mirror Match reasons. Someone attacks you, gets a poison counter, and now the other two players are incentivized to attack that player so they can draw cards.
21:13 DREDGE. The creatures only have to leave the graveyard; the enchantment doesn’t care where the creature cards end up. 39:32 Hidden Gibbons was HUGE at its time. The standard for destroying enchantments was Disenchant, so while it’s on the stack they become creatures and lose all other types. They couldn’t be killed by Shock or Lightning Bolt, and all for G. It was a terrifying early game card.
Words of wind, Jhoira weatherlight captain, and a couple mana rocks = a fun time only for you
You’re killing me Smalls! Nika, Out of Time phases all creatures in play out. Including Commanders! They don’t go to the command zone! Then it gets vanishing counters equal to the amount of creatures! I had 33 vanishing counters on it Sat. Night!
Btw-you missed Copy Land! This is great for dark depths!
i noticed modern deck quit using enchantments, because they're too darn slow. So MTG designers are cranking out SUPER enchantments … yay
I think you're missing the point of Out of Time. It's essentially a 3 mana boardwipe. With only 3 creatures on the battlefield, It'll take another 3 turns for them to phase in. In faster formats, that's enough time to combo off and win.
Now think about this in EDH, where there are often multitudes of creatures on the battlefield. If people have their commanders on the battlefield, those get phased out too with no option to return to the command zone, meaning they'll likely never get to see their commander again or any of their other phased out creatures. This card is criminally slept on.