Undead Horde 2 Necropolis – Zombie Conquest Necromancy Action RPG



Undead Horde 2 Necropolis gameplay with Splat. Let’s Play Undead Horde 2 Necropolis and do some light impressions of a game where you’ll rally the realm of the dead to strike back against humanity’s thieving.

Download Undead Horde 2 : https://store.steampowered.com/app/2065810/Undead_Horde_2_Necropolis/
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48 thoughts on “Undead Horde 2 Necropolis – Zombie Conquest Necromancy Action RPG”

  1. 28:45 Well, as another rule, skeletons don't get up and walk around with hatchets hacking at living humans and chickens either, so the skulls with jaws seems like a relatively minor anomaly by comparison…

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  2. I was thinkin about this game while the last review of Unliving, and remembering I had such a good fun with it. No level caps, just snowballing the undead through cities and hard bosses.

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  3. If you say that real skeletons don't have jaws because the jawbone is not attached to the skull, then it follows that real skeleton don't have literally any bones, since none of them are attached to the skull.

    The logic checks out even if we're taking it less literally and say "attached to the skeleton" instead of the skull. That is because all the bones are attached with ligaments to each others very much like jawbone is, so if ligaments in jawbone doesn't matter, why should they on other bones?

    So, in your face, Bob!

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  4. Just too way too cartoony. Hard to be 'in the business of defiling corpses and other wickedness' while also being 'just so cutesy.'
    That being said, Splat, loved your coverage of the game.

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  5. i want a necromancer game that plays like crossout, but instead of post apocalyptic car parts its different body parts that you build an abomination with. game designers get on this, i just want a minor credit for the idea

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  6. I LOVE the attention to careful detail in this game. Yes it's pretty and cute to look at, but that the LOCKS look like SKULLS is fabulous! 😍
    It's wicked good that we have to talk to DEATH. πŸ’€ Excellent. 😁

    M 🦘🏏😎

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  7. IMO looks clunky and unfinished, palette is too much… its like they cant decide what the game should be. Only things I liked are animation/drawing art (statics on cinematics, not in game) and premise of being a necromancer. EDIT: seeing that this is part 2, it probably has audience its just not for me.

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