Ultramarines (Space Marines) v Death Guard -10th edition Warhammer 40k Battle Report



Ultramarines (Space Marines) v Death Guard -10th edition Warhammer 40k Battle Report

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6 thoughts on “Ultramarines (Space Marines) v Death Guard -10th edition Warhammer 40k Battle Report”

  1. Im baffled by how little damage the partybus does 😂 i usally roll crazy high on the heavy plague weapons. Do remember that they auto wound on 5+ instead of 6+ because of the biologus. This also makes them a very good target for sustained because they get crits on 5+.

    I usally take the -1 to save against armies that do not have invol saves like space marines. The difference between ap 2 and 3 is huge and with the+1 ap you get ap 4 on death shroud or plague marines which will kill just about everything without an invol. I usally ask my opponent what kinds of invol saves they have before i choose which debuff i take.

    Also a small correction is that ferric blight gives ap 2 on a critical wound which is a wound roll of 6 or if you have the anti keyword like the blightspawn then on a +2. Its quite confusing to keep a eye on the order of operations but its very important

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  2. Thanks for another battle report. I was watching your Hellbrute this game. It seemed to do okay but it's worth a lot of points. I wasn't sold in on it. What did you think?

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