Total War: Warhammer 3 Immortal Empires – Yvresse, Eltharion the Grim #9



Skarbrand is going to get his tight little red bottom kicked as we head into the badlands in part 9 of my Eltharion Campaign for Total War: Warhammer 3 Immortal Empires with the Forge of the Chaos Dwarfs DLC.

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—————————Modz—————————
Agent Hero Forever – Gotrek & Felix + Ulrika
AI Diplomatic Contact Bug Fix
Better Camera Mod
Better Faction Traits (Chorf Updated)
Better Nurgle Technology
Building Progression Icons III
Community Bug Fix Mod – 3 Batch 3
Disable Startup Splash Screens / Intros
Dismemberment Overhaul: Ultimate All-In-One
Fudging Vassals
Greatest Daemons (Greater Daemon Variety Reskin)
Improved Item Fusion (REUPLOAD)
Mixu’s Unlocker – MIXER
Mod Configuration Tool – V0.9 Beta
No Climate Penalties
No Diplomatic Penalties For Having Vassals
Nurgle Rotting Reskin
Organic AI Overhaul
Rebanner III
Singe’s Lord Skills Compliation
The Return of the Ironskin Tribe
Ultimate Lighting 2.0 (BETA)
Victory Conditions Overhaul [CHAOS DWARFS ROUTES READY]

———————-PC Specs————————–
Case COOLERMASTER MASTERCASE H500M GAMING CASE
Processor (CPU) AMD Ryzen 9 5900X 12 Core CPU (3.7GHz-4.8GHz/70MB CACHE/AM4)
Motherboard ASUS® ROG STRIX X570-F GAMING (USB 3.2 Gen 2, PCIe 4.0) – ARGB Ready!
Memory (RAM) 32GB Corsair VENGEANCE DDR4 3600MHz (4 x 8GB)
Graphics Card 16GB AMD RADEON™ RX 6800 XT – HDMI, DP – DX® 12
1st Storage Drive 2TB Samsung 870 QVO 2.5″ SSD, SATA 6Gb/s (up to 560MB/sR | 530MB/sW)
2nd Storage Drive 8TB SEAGATE IRONWOLF PRO 3.5″, 7200 RPM 256MB CACHE
Power Supply CORSAIR 850W TXm SERIES™ SEMI-MODULAR 80 PLUS® GOLD, ULTRA QUIET
Processor Cooling Corsair H115i ELITE CAPELLIX RGB Hydro Series High Performance CPU Cooler

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12 thoughts on “Total War: Warhammer 3 Immortal Empires – Yvresse, Eltharion the Grim #9”

  1. Badlands as a start position (in reference to your question about Skarbrand) isn't too bad, but it is annoying. Wurzzag is one of my favorite greenskin factions, but I find that if I don't beeline to Malagor immediately and end him, my campaign becomes miserable because of his local effect. I would imagine Skarbrand has a similar problem.

    I enjoyed this supporter campaign. I don't really like HEs that much either, but something about taking over/securing the donut is satisfying.

    Reply
  2. Originally, for campaigns like “mighty empires” were were restrictions on the number of specific units. For high elves, imagine only one Sword Masters of Hoeth for everything. All armies.

    As a result most of your armies were made of “common” units. Archers, spearmen and such.

    Reply
  3. talking about all the caps etc , sounds like you should give SFO a go monster. Fot example if i build a tier 4 saurus barracks, i can get up to 4 temple guard , so it kinda stops full OP doomstacks till wayyy later , feels better imo. Thanks for the vid tho mate

    Reply

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