The Dwarfs are rabid so we need to either kill em off or just grab the Empire before they overwhelm us in Part 18 of my Patreon Campaign with Helman Ghorst, leading the Caravan of Blue Roses in Total War: Warhammer 3 Immortal Empires!
You can give me additional support by purchasing Warhammer 3 or it’s DLC here – https://link.xsolla.com/8Snwbti9
————————-Modz—————————-
Beasts Most Foul – Blessed-Igors
Better Camera Mod
Better Faction Traits (IE Factions Complete)
Building Progression Icons III
Chaos Mortals of Slaanesh
Community Bug Fix Mod – Batch 5
Disable Startup Splash Screens / Intros
Dynamic Disasters [ Now with Vermintide 2.0]
Fudging Vassals Updated for 2.3.0
Great Bastion Takes No Attrition
Greatest of Daemons (Greater Daemon Variety Reskin)
Immortal Landmarks (CHECK WORKSHOP PAGE)
Improved Item Fusion(LITE Version)
Karnak, Hound of Vengeance
Legendary Characters – MCT Support
Mod Configuration Tool [BETAISH]
No Diplomatic Penalties for Having Vassals
Rebanner III
Red Eyed Skaven 2.0 Reskin
UI Improvements
——————-More of Me————————-
Twitter – https://twitter.com/MonstersAbounds
Twitch – https://www.twitch.tv/monstersabound
Discord – https://discord.gg/kPW4yW7
Patreon – https://www.patreon.com/MonstersAbound
source
✌
A burning Head in that Gate
Man, here in america if you had to get that done, you would have to take out a second mortgage. I'm jealous.
Glad it worked out tho.
Chaos: You might as well keep going North in the Chaos Waste, with Badly disguised Werewolf as it is a bottleneck, Chaos can’t underway. This means you can take out the Sarl and reduce the amount factions you have against you. Same for the other side of the mountains Chaos faction with Casper/Fritz. You have that spare army travelling West. Keep with the Vilich group plan, I.e. Lochear then Woodelves in the south
Lizardman: You are getting 8k a turn can probably just make a new army in the south for the Lizardmen.
Dwarves/Human Lands: you could trade back the human lands for alliances, but will have to kill Reikland first