Timberborners Season 5 is here! This is episode 3 where our city is finally flooded and our beaver colony has to take some drastic measures to try and survive!
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I think I would have built on top, but also have super prioritized the destruction of the dam to release water IF it got too high, but also prioritized getting dynamite unlocked so you could at least make a channel down in that area so that you would have 2 levels down draining water, because at the top of the area it drains out, will only save the highest land…
I would now up top, prioritizing getting dynamite built over in the second district, get water pumps going there because there's quite a deep area to get water from, and ofc farm the area, and hopefully the mix of water pumping constantly and tons of water will allow you to keep the water levels kind of lower until you get dynamite and you're able to cut the drainage area down 2 levels (one will still flood your old farms and things)
This season is stressing me out so bad, and Iโm not even playing the game.
I'm afraid you'll need to start over and plan a lot better
just so you know RCE, you dont need to build stuff up to touch. beavers can build adjacent to any cliff, regardless of height. you would have not needed the levies at the barriers.
at least i remember it being so.
Has he found the secret the map maker added yet?
Where can I get this map?
I love the idea of flipping the meta of this game completely upside down.
It's a great game as-is, but I'd love to try it in reverse too!
can you like when you are in an impossible scenario you are allowed to use instant build just only for the important ones
why does he hate potatoes so much?
Or the ususal way of sending supplies to other districts with trading posts?
Not sure if you realize, Matt, but a 19 hour work day is the ideal early game setting. I typically use 19 hour days until I reach a point where I'm building QOL buildings. End game is usually 12-14 hour days.
Is spadderdock not a thing anymore otherwise should just plant that
he probably hasnt found the surprise yet so he's still being an architect right now
Can we get a download for the map? This one looks like a lot of fun to play.
Nooooo you can't leave it on a cliffhanger ๐จ
all those dams remind me of attack of titan ๐
2:38 I havenโt watched Rce in a while so I started dying laughing at this part ๐ญ can somebody explain this beavers backstory
You forgot you can unlock platforms with the amount of points you have, a lot cheaper to build compared to dams. Make platforms for your buildings, the green of the island for food, the rest on platforms 2 higher than water.
Dam parts of and the use water pumps to drain it
Typo I meant off
Got a link to the Map download?
I honestly hate the new storage update, it's so inefficient to build storage for each individual resource.
0:11 ๐๐๐๐
So who's going to tell him that it's called Timberborn not Timberborners?
If you make the paths as straight as possible rather than twisting and turning around corners, you can reach further. As for the debris blockage at the map drainage point, you didnโt need the extra layer of levee and stairs, beavers can construct/demolish 1 tile up. Multiple sets of stairs can take more resources than just a few platforms to go straight across a ditch
video 5 of asking RCE to play Space engineers
can you tnt water sources?
Two thoughts:
Platforms could be incredibly valuable for this season.
It would be amazing to be able to upgrade your district center to widen its range.
Great video. ๐ You are trying to build too much at the same time. Slow down. Use as few levees as possible so skip the diagonals. ๐
Curious how many beavers it would take pumping water to offset the amount of water being produced by water sources. Maybe do a myths of timberborners like city skyline ๐
Hey i found out a family member of mine is an architectโฆ what should i do?!
Netherlands:
I really like the new storage system, that makes it so you don't end up with a million berries late game.
You almost killed your admin
More more more more…please
If the mod community and developers come and clutch this can be a Golden Goose for your Channel I love it so much
beaver town…beavers ''never thought i be concerned about to much water… but ouer glorious engineer sure be PLANING AHEAD he is an engineer after all….
…..day 30 ish or such beavers HADE ENOUGH! 24 houer work day and yet did mister engineer raise the pumps before they floded ? no… did he send resources to the dams for the fields before they flooded ? no…. just sending the beavers in forced march to another town to destroy some natural debris… that still mean the fields get flooded and pumps clogged EVEN IF REMOVED! …,,.hmmmm QUICK! bring the pitch forks! bring the torches! an architect imposter has obviously cut of ther loathed but respected engineers face! impersonating the engineer while pushing its architect agendas! ๐
shoulve just used a dynamite to get the water out of the map
So you can move your base district center. Just gotta pause it as you delete and rebuild
I am so furious at you, RCE! That intro song has been stuck in my head for THREE days! The disease of ar-chi-tecture!
can we get a link for this map? I would love to try it out
If you can get Dynamite unlocked, you could deepen the โvalleyโ where the water exits.
You said you'll do the intro if one comment sais he likes it. I like the intro.
Waterborn
Youtube randomly unsubscribed me, I was wondering why I didnโt see any updates