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This looks amazing. And multiplayer? crazy the world we live in. Awesome times! Imagine MSFS and ATC simulator and this being compatible.
Listening to the call of the void: can you get sucked into an airplane engine and can you walk into a helicopter rotor? (seeing how both are on the map)
Whole planes crashed because of wrong baggage handling, on multiple occasions. French handler who couldnt read instructions, another story in japan… I used to have a sub, just get me OFF the plane pls, thank you.
There are 2 functions more i didnt seen in game and thats empty sewage tank and clean the plane.
My dad would give you a nice hiding for bending the power cable like that 😂
Can't wait for the full release of this game, huge potential too.
53:53 when I saw you drive the tug under the wing I screamed at my phone “DONT DRIVE UNDER THE WING!! YOU’LL RIP THE FUEL HOSE!!”
Is it just me or are the turbines rotating the wrong way? :p
I currently work for TSA in Fargo and worked for ASIG (airplane refueling company) in Alaska. It looks like they have done a good job but a few things. 1. The chalks and cones would be placed at each parking spot for the aircraft instead at one location. 2. Where you take the luggage to drop off to give back to the passengers you would have an entrance into the building to where the drop off point would be and then you continue on down a hallway to the exit so everyone goes 1 direction. 3. When passenger deplane outside you would also cone off a walking path and some parking spots might even have a painted walking path for them to follow.
Hey Raptor!
Great stream, we are glad to hear that you enjoyed our Pre-Alpha Demo. It is long after we updated it but there are sure more things coming a part from you have seen!
At the game release you will see A320 Neo and 737 Max with addition of real airlines partnered with us one of which is EnterAir (seen in the demo).
Fourth airport that will be playable in the game is Key West International.
In terms of luggage mechanic it was changed a bit after the demo was released and now you will be physicaly entering cargo hold to unload and load the luggage.
In addition all of the external buttons on luggage loader are now clickable and you can control the height of the belt via external levers.
Catering, jetways (each airport has it's own model), refueling, marshalling, follow me, shuttle bus and the pushback are mechanics that also will be available at the game launch.
Join our Discord we are very active there and we post updates about the production regulary.
Once again thanks and have a great day!