This Tower Defense Roguelike Has CO-OP! – Paper Planet



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18 thoughts on “This Tower Defense Roguelike Has CO-OP! – Paper Planet”

  1. One of the things you might not have noticed on the "visual noise" front that I REALLY liked, the bullets clear out the screen around them so you can always see them coming in. I wish more games did this (like Nova Drift XD)

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  2. Developer here. Thanks for checking out the game, glad you enjoyed it! At 9:10 you talk about movement for controller, and you can actually configure that in the game settings to set it to the traditional "left + right to move in those directions". Settings also contains changing the opacity of your bullets to make it easier to see, and to help with bit-rate. You should check it out!

    Also, the many times you were hit, but didn't take damage, were due to that Raw Adamantine item you picked up very early, which grants a chance to prevent damage. Better visualization of the effect would proooooobably be a good idea.

    I hope you'll continue to enjoy the game in the future! (also, there's no limit on the number of players, just what's enforced by Steam Remote Play, so you can play with as many people as you can connect controllers if you're in-person or using a different service!)

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  3. So happy to see people enjoying the new co-op modes!
    As a quick FYI, there is a setting for controller use that let's you swap between the joystick/planet circle controls, and the more keyboard-like left/right controls πŸ™‚

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