Starfield is one of my favourite surprise hits of the last couple years. But there’s always room to improve so today I wanted to talk about the 5 Missing Features I think would make Starfield the perfect game for me.
Let me know in the comments what you think is missing from the game for you!
TIMESTAMPS:
00:00 – Intro
00:46 – Feature #5
02:08 – Feature #4
03:15 – Feature #3
04:46 – Feature #2
05:43 – Feature #1
07:47 – What You Should Do Next!
STUFF I MENTIONED IN THIS VIDEO:
Starfield Radio – www.starfieldradio.com
MORE CONTENT YOU MIGHT LIKE:
Bored in Starfield? – https://youtu.be/LpvFzME1obs
Should You Play New World Aeternum? – https://youtu.be/TpU5t_oHEV0
Starfield vs No Man’s Sky – https://youtu.be/L6sLHCnL7OY
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Most loading screens I'm fine with, but Neon… Plus Cyberpunk has shown how to stream large areas. A log book would be my #1 feature. 1000 planets and no way to track it?
Only feature I need: Sell all junk.
I'd really love if they could fix the follower AI where they don't stuck or left behind. The closer they could get to something static like the Lego games or Baldur's Gate 3, the better.
Space walks
I agree with all of this, but no mention of sentient alien sex orgies really lost me.
The watch that Berrett gives you should be like the Pip-Boy in Fallout Games.
Need to check status ? Raise your wrist and look at the watch.
Need to check inventory ? Same as the other one.
For the radio, i can see it being a device Sarah Morgan give you in the very first mission when you complete it.
… But don't you dare give us Astral Lounge music or i swear …
More melee weapon options and more impactful weapon enhancements for them would give me a reason to roleplay a melee build.
Also on the outpost topic, i feel like mods have very much brought the customization to life whereas there is obivously physical models for many of the decorations and buildings at POIs that look way cooler and could serve a lot of function for an outpost. Like what about barricades and walls to help with outpost defence? In fallout 4 I could build a compound that could fight off any force that attacked, fallout 76 has amazing decorations for bases that really makes it fun to make a place your own but i just feel like its very lack luster. Ship decorating was a blessing, but my outposts still feel pretty empty and too similar to one another.
And last but certainly not least, every main story companion is some flavor of good guy. It would be great to have more companions with the same amount of banter and a personal story that have a dark side to them. So far only have two baddies through the crimson fleet and their story is pretty weak. Honestly think mathias is a total scrub and a waste of space and gwt him kicked out of the crimson fleet even if i plan to take them down lmao just really dont wanna see him succeed 😂 if you could give me like 3 gray area/absolutely bad companiona for a rpg pirate playthrough that would be much more immersive.
And ffs let me place ladders and doors in ships it cant be that hard if modders got it done.
I strongly agree with 2 and 3. The others are not so important to me. But the main feature I'm missing as planet landings like in No Man's Sky, the ability to fly over the planet surface and choose your landing spot for yourself.
I agree. I'd love to land on a planet, or receive a distress call that's nothing more than a trap. I wish there was a "red alert" declaring inbound enemy ships rather than just chatter from an enemy and a red marker. Speaking of chatter, hearing companions talking all at once during a space battle, or constantly asking, "Do you need something, Captain?" needs to be dialed back. If there was that much rambling in a sci-fi movie you'd leave the theater for lack of understanding the dialogue…and NPC pathing and A.I. is still too brainless for such an elaborate game as this.
The POI problem is the biggest problem in the game. Im quite surprised they havent acknowledged it yet or added even a few outposts since people sre so outspoken about it and its a glaring issue.
With the land vehicle they announced it back in December, so they are ok with announcing things early. But weve heard nothing for POIs which doesn't fill me with hope.
If they update it then it changes it from a 1- 2 year game to a 10 year game.
Atmospheric flight. That’s all I want. It’s the issue at the center of the game that all others orbit around.
Things like melee movesets, kill cam shots, story, POIs, large space and surface engagements with large scale enemies, mechs, large cosmic events that you actually see in space flight that pull you to other locations in the system/galaxy, better quality mod system that runs more stable, radio, etc.
These things can mostly be dealt with by mods, however I think BGS should make every attempt to make them part of the base vanilla game instead.
But the one thing all these issues share, they live in a game that taps into the magic of spaceflight, but removes flight. Now I enjoy Starfield. I play it almost daily. And that’s why you can trust me when I say, it’s atmospheric flight that will turn SF from a meh game for many, to a freakin epic game that gets love as much or more than Skyrim. SF is a dope enough game, it deserves to fly.
Catch a smile out there. o7
Doors for outpost habs.
5: so 3d replicas of systems planets & moons as decroative items sold by locals.
4: i prefer localised CB radio communications. Doesn't exist for those on planet. Does exist between ships and stations. For example: i have a friendly civilian outpost i like to visit. Sometime later its obliterated by spacer scum, everyone is dead.
Id love to see passengers board and disembark instead of just magically appearing inside our ships on transport missions.
…
Funny story, accepted a transport miners . I didn't realise I had colonist bounty, so as soon as we took off, the miners all attacked my crew 😂😂
The biggest issue no one talks about is that NPCs cannot exist anywhere other than POI's because its impossible. Theres no navmesh in the tiles.
My desired updates would be bug fixes bug fixes and bug fixes. I'm tired of my Outpost suddenly becoming instant game crash sites and quest lines breaking so that I have to go back a half hour in my saves to continue.
I agree with everything great video 👍
I need space colony of my own and it can be done in starfield, i would like to have a close look on shattered space and then set the expectations for the next dlc , i want a heathfire like expansion so that i get be more involved in the world i want to adopt and do much more things like to make a family in my outpost or home
The problem with the space radio and the deep space events is they directly contradict lore. It is clearly established that intersystem communication is nearly zero. There could be radio within the populated systems, but there are only 11 (4 UC, 5 FC, Kryx, and Porrima) of those.
Even something as simple as a reputation system would be great. I’d really like it if I’m walking around a Freestar planet in my SysDef uniform, and get some snide comments. Then, if I’m helpful, gain reputation with the faction. It would be like FNV, I guess. I liked the way they did that. Instead, I get Freestar Security thanking me for being Vanguard, while the Freestar officers in the Groundpounder mission can’t even acknowledge officially that UC helped them. Makes no sense.
I wish they’d add a discovery page so bad. Sadly I saw the other day a paid mod has already done this. So there’s really no hope of it coming to the game. Why would they spend the time and resources making a discovery tab when a modder did it for them and now them and the modder are making money.
as a QOL I'd like to see food and medical aid separated. That or add an option to use the medical items on the status effects screen to treat afflictions (bleeding, rad poison, etc..)
I know a mod has already attempted this, but i would really wish Bethesda could implement interplanetary travel with random encounters dotted around the system.
I dont mind that if affects lore, this can just be changed, the fun factor should always come first
You make great content bro keep it up!
1.Player character voice and dialog camera.2.Immersive and interactive companions.3.Pipboy and VATS like system.4.Being abel to take cover and vault over objects.5.Command your whole squad in combat.6.Better explorasion and quests.7.Better ship and outpost building interface.Obvious things, weird that these arent already ingame.Small things, that will make a huge difference in gameplay experience.
I agree with everything 💯. This game has so much potential. I just hope Bethesda doesn't give up on it after 3yrs or so.
Those are all a lot of great ideas. But I think, we, in the gaming community should continue to politely request, insist and clamor for flying your ship from space to a landing on the planet. That is just too cool a feature to leave out of Starfield. Someone please make a mod
A lot of people talk about wanting an official Starfield radio, so I feel I must have been the only person who played FO4 and the radio drove me up a wall. It was always so repetitive and right in your face. I would be in a huge fight and have to listen to the DJ tell me the same news he already told me 100 times. Doesn't exactly set the mood. And if you turn it off then you're stuck with awkward silence. One thing Starfield does really well is have a soundtrack that truly enhances the game. I will be in a huge fight and the soundtrack isn't taking center stage, but making me feel like I'm in an epic movie. I actually turn sound effects down and music up in my settings because I enjoy what the music does for the game so much. But a lot of people like FO4 radio, so I will accept being the weird one.
I know there are a lot of people out there just like me! I enjoy taking on the baddies in a POI (abandoned research stations, chem labs, etc.) and searching for the loot they had stashed there, but I'd also like the option, once that's all done and the area is safe, to take that over, and use it as an outpost for myself renaming and decorating it as I see fit. Even assigning crew to it. While we're on that subject, I'd also like to be able to assign people to player homes. In my mind, it's like giving them a breather after a hard fight or a long quest line.
1. Other sentient alien races (with diplomatic option quests, combat option quests etc), 2. Clean up, fix, enhance the skill trees.
Revamp cargo links so they are as not as much of a pain in the A
Unlimited storage at outposts. There must be a technical reason why this isn’t a thing or they just want you to use the linking mechanic.
We 100% need more varied and immersive POIs I stoped playing because of that exact reason also more unique companions would be a bonus since the game feels empty a lot of the time
Good top 5 there. for #2 there is a mod called random dungeon (or something like that) that puts the enemies in random positions. greatly changes the same POIs, though pity they have the same layout, they should have made them from modules and randomise them. Also a mod to add about 60 more poi's to the system which are cool.
As for outpost — I followed your guide ages ago, built an outpost which makes frames… then… erm forgot about it – no idea what I going to do with 5 storage units of frames. and tbh don't really care about them. Don't see the point of outposts.
One unique dungeon per system.
They need to have 3rd person melee finisher moves and stealth kill finisher moves. Skyrim and Fallout had it and I was so disappointed they didn't have it.
Starfield need his hazards reworked – what are suits for when you get lung damage in a sandstorm
I really really really want the grav jump fuel to have to be replenished before jumping again, as a survival option or whatever. It would just feel nice to me. It also could put you on a planet you normally wouldn’t land on so you can find resources to refuel
I'm expecting lots of updates. Todd Howard has said they plan to support the game for several years. I don't expect to get as many updates as No Man's Sky but if we get half the content I'll be a happy man. I just hope Shattered Space is successful so Bethesda has the motivation to make this game better
It's part of the current lore that there is no FTL communications in the Settled Systems. So, no interstellar radio (for comms). But radio (for music) would definitely be nice.
I'd like to be able to found a settlement of my own, but wow do I ever NOT want to have to constantly micro-manage it. Would love to be able to take over POIs though (not just glitch into them to put down an outpost marker).
Personal catalog/notes would be awesome too. But I probably wouldn't use long-flight space travel, and randomizing the interior layout of POIs would likely be harder to do than it sounds.
Some of the things I'm hoping get added eventually (that I can remember right now) are purchasable player homes in ALL major settlements, the ability to build space stations, and just more sidequests/POIs/content in general (not just DLC or Creations).
The big problem with a radio is, how is it sending instant communication between star systems?
Just watched this again, 2 and 3 are definitely my two biggest wishes for the game also!
I would love PC mods to be on different listings in Creations menu because most mods made for PC do not work on Xbox aka cars for example you can not make them active to drive on Xbox because Xbox uses a controler and not Keyboard.
Such copium!! 😂
These are great ideas. I would love to see a simple lock feature. So you can lock your favourite inventory items so you can't accidentally sell them.
Fast / Slow travel would be class actually. Choosing between the two would be cool. For me, i would love to see more space based elements, kinda like Elite Dangerous. I love the Elite space bit.. but they did not do a brilliant job with on foot initially, I love the Starfield on foot bit, but would love to see more Space "Sim" elements. Would add loads to the game for me… Great vid as always, loving the content. Keep up the good work.