The Zombie Hordes grow bigger & Negan Raiders Appear | Infection Free Zone #2



Watch Part 1 ▶ https://youtu.be/BSb98thKRIw

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ZOR: Pilgrimage of the Slorfs ▶ https://youtu.be/p_9qG-ZWFqg

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Infection Free Zone
https://store.steampowered.com/app/1465460/Infection_Free_Zone/

Take charge of a group of survivors from your city. Choose your base of operations, then rebuild and readapt the buildings around you to create a self-sustaining project settlement. And when the night falls – Defend the zone from the Zomboid! Play on ANY CITY IN THE WORLD, using real geographical data!

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42 thoughts on “The Zombie Hordes grow bigger & Negan Raiders Appear | Infection Free Zone #2”

  1. Something this game needs in order for me to even bother with it.
    Ammo.
    Either resource buildings will respawn after a couple days, or you'll be able to build (or reuse) an Ammo Factory so you don't run out of bullets, cause seems as soon as you take too long and you run out of ammo, it's Game Over…and i Hate crap like that.

    Reply
  2. Fun fact:
    1: you will be able to find tanks as we saw a tank in the trailer that you can use
    2: infected will be able to climb walls again as we saw in the trailer
    3: city's will have more infected but more places to savage and find more weapons cars and tools
    4: remote places like Taiwan would have less zombies? and you would have to travel by boat if they let us travel around the world
    5: we might see different zombies but more then likely not mutated because I think they want to to be a world war Z feeling
    6: This game is Awesome and Great i love playing it

    Reply
  3. Idk what you hit for the icons But splattercat didn't have them. Hopefully it just updated or it's slightly bugged and works sometimes. Though a chain action option would help LOADS. unless it;s in and no one tried to use control, alt or shift to chain click actions.

    which considering yt'bers, might actually be just what happened.

    Reply
  4. Will definitely be interesting to see how this game develops. Surviving the aftermath with traders and traitors? Open end concept where you can keep yourself going in perpetuity yet have a game ending objective? Or meat grinder where 'winning' is surviving as long as possible but knowing death is the final inevitable outcome?

    Could go in any direction. The 'not being able to save' is a huge turn off though.

    Reply
  5. God i loved rebuild 2 whenever i played it. It just felt great to build up and struggle against hordes, food, even internal politics on the infection as well as hostile groups.

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  6. Overall I love this concept, I like these city builder/resource management games when they have some combat/resource elements to them. I also love the setting of this game. It's so cool.

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