The embargos are over and in this video I will be going over the changes to the Warriors of Chaos in their BRAND NEW REWORK! After a few years the Warriors of Chaos are now properly playable with a complete OVERHAUL let’s check out the gameplay!
The WARRIORS OF CHAOS REWORK – Immortal Empires – Total War Warhammer 3 – Gameplay
#totalwar #warhammer3 #immortalempires #gameplay
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Hey guys in total for today there will be 4 videos! Each releasing 1 hour from each other to please do make sure to check them out!
Also I will be streaming over on tw itch as thegreatbookofgrudges doing BE'LAKOR campaign righ now!!
Do settlements that you raze become uncolonizable? Haven't seen anything about the whack-a-mole problem that happened in Warhammer 2 playing as the Warriors of Chaos. Would be nice to have dark fortresses act the same way the beastmen herdstones do.
Noticed that the last Nurgle tech did not give regen or any bonus/buff to Chosen of Nurgle, that may be an oversight they need to correct
why dont they look blacker chaos warriors and archaon ????
I'm curious how daemon princes work when you don't start with them as your lord. Can you still customize or is it just a standard looking one based on which god it's aligned too
What are Archaon's victory conditions?
Did they get rid of the "horde army" mechanic? I honestly hope so because I really hated not being able to settle down and find a nice 6ft tall Norse wife as Archaon.
can you get a lore of nurgle caster and heal archaon?
That is a freaking crapton of shit you can get on Aspiring Champions.
Hellblade. Regeneration. Tzeentch barriers. A summon of Pink Horrors. Slaanesh's Soul Hunters ability. Absolutely wild stuff.
This really makes me want to make chaos the first campaign when IE goes public. I am so excited :O
I do like that the eyes of the gods are in the game. It a very fun mechanic for Warriors of Chaos on tabletop that still exists for the Slaves of Darkness and always fun to us because who doesn't want to turn their general into a Daemon Prince only for them to become a spawn instead.
So does siggy boi stay unbreakable when he gains the daemonic trait? If he does doesn't that mean he just gains phys resist with no downside?
After everything I’ve read, seen and heard said about this. I am in love. The Warriors of Chaos are what got me into Warhammer in the first place. And by extension the Chaos Space Marines. Also it looks like they incorporated both the Amazon mechanic and the Menelaus mechanic from Troy into the Warriors.
Woah… I'm just seeing this which is why I'm so surprised. I am so stoked that the warriors of chaos have a more dynamic animation than just a static pose now. I can't wait to test them and the beastmen in immortal empires.
My main question is are there any landmarks for warriors of chaos?
When play the warriors of chaos in II treasure was never needed every battle flooded my coffers!
If i am corrupted in warhammmer i like khorne give my strong monsters to crush my foes with and skull cannons why does khorne have a ranged weapon well i don't know but cannon that shoots skulls so i approve!
I want chaos dwarves!
Those new character screens for the old school lords look magnificent
I love that they did my boy archaon good
This is what chaos should've been all along, love it. It calls me back to the feeling of old Warhammer games where gathering your army up, winning their loyalty, granting and earning boons. Just perfect and I can't wait to get my hands on it
He’s like the evil version of franz, uniting the hordes of chaos. I really love it.
How did that fight with that Sorcerer end? I followed that duel the entire battle.
Please Ca remove the warriors of chaos limit for their special units like shaggots and cannons
and make the upkeep not soul based,
(for the daemons is perfect For the others no)
Let us upgrade ogres to the shaggots
It is very nice that The Warriors of chaos were given some love. Also, I love the new intros when we are picking them. It seems their campaigns will be more fun than previous games. It is going to be hard to pick who will be my first IE campaign. Keep in mind I haven't fully done a campaign in RoC and mortal empires, so I am excited.
wow archeon might actually make vassals a worthwhile thing
interesting
wait, magical reserves +5 to the cap? for the entire faction or just the army
+5?
seriously 5?
its cool that its no longer the useless +% when increasing skill, but +5 to the cap isnt much better then useless
you couldnt even spend 2 seconds showing a minor settlement?
couldnt show us what it does so we could see that its better to vassalize
just mentioning it offhand with as little useful info as possible
great now i need to go look for a video on the rework thats actually useful
A little weird you can't turn marauders into marauders of slaanesh if you don't have the DLC considering those are already in the game.
I hope they will add more units unique to each chaos god in the future.
I love how you can seriously hear how excited you are to finally relay this news to us! The other TW YouTube creators are great too, but I find yours to almost convey the most emotion/impact and always makes me excited to play it myself!
I don’t care about warriors of bitches
man those new selection cinematics or whatever i should call them looks so damn cool.
isnt the eye opens just the dark moon mechanic that beastmen have?
Trinston was here ..
Anyone knows if i'll need the warhammer 1 chaos warriors dlc to play be'lakor and the rest of the WoC roster? I assume that the dlc will be needed to play the other LLs, but not sure about him. Ty
One slight thing I've noticed that I hope they do, or at least that modders do, is make it possible to upgrade our Furies into dedicated Furies. The undivided ones are alright but the dedicated versions are way better, especially the Tzeentch ones with barrier and Nurgle ones with poison attacks.
It upsets me that my go-to Kolek doomstack of Shaggoths isn't doable anymore 🙁
Will the marked marauders, chaos warriors and chosen be added to their respective monogod faction if you own the dlc?
I think a chaos rework would be better if instead of having productive settlements, they have systems centred around liquidating and corrupting the region severely so that it eventually becomes a literal ashy wasteland. Concepts such as environmental energy death and merging the mortal world with what is essentially hell would have been a proper improvement to the game.
Chaos has been done incorrectly. Chaos should be terrifying on a deep psychological level. Instead of simply making a new regime/order (which makes absolutely NO SENSE for a faction devoted to chaos/destruction).
Chaos should be devoted to destroying everything on the mortal plane, so that the world can drift into the chaos dimension (or elements of the chaos dimension affecting the world), and then there could be whole new maps/gameplay mechanics in the chaos dimension.
What CA have done with chaos (ignoring the cartoony propaganda) is utterly unimaginative and OPPOSITE to the actual nature of the faction.
I'm still torn on who I'm going to play first. The DLC lords, the Skaven, or The Warriors Of Chaos. After seeing the rework as much as I miss the rat-men I think I'm going to go the Warriors!