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► Today IzPrebuilt goes over their top 5 worst perks in 7 days to die 2023.
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Okay I roasted the perk we can now lay the meme to rest.
the only perk I use out of these is insulated, but for cosmetic purposes, so I can wear any type of gear I want in any weather and not die to cold damage lol I actually like the snow biome a lot too so there is also that
I 100% agree it's one of the worst perks along with the rest of the perks that were named in the video
I usually put 1 point into packmule 😂
7:10
You never play alpha 21…
I think a lot of these are bad maxed out but good for 1 point wonders especially if you plan your build and know what your hard and soft capping
Animal tracker just needs a buff. Turn it on at all times, maybe enhance the radius when crouching. Add zombie critters. Hell, at high levels maybe you should even be able sniff out zombie zombies at a small radius. Sniff the air like Wolverine. "Don't go that way bub…wind's bringing the smell of undeath around that corner." They call it PERCEPTION after all. The tree needs some love. It's full of things that are cool in theory but not in practice as the game is currently implemented.
I'm still very new player to 7dtd, but for new players I would say Packmule is okay to take. In the end, when you get those pocket mods, you can reset your perks with elixir at which point you should have an idea what's good and what's not. But yeah, I agree that these perks seem weak even for me that know nothing about the game's "meta".
i feel like perception is a more rogue build where you lay traps and run from zombies rather than stay and fight…perception should have a skill called adrenaline dump. the first time you get hit by a zombie parry it or it deals no damage and you run faster. And a skill book that if you have the running clothes suit you run faster as well. it seems like a tree thats made for guerilla warfare
As everybody knows it depends on how you decide to play. Most people have seen Glock9, JaWoodle, Night maroon, Guns Nerd and Steel series and you can pick depending on the type of challenge you want to take.
And now on NEW
I honestly thought Lucky Looter was gonna be in this top 5 worst perks, since if all you do is grind quests and play without loot respawn, the only time you'd get use out of it is when reloading a POI with a quest.
But I guess that is reason enough for it NOT to be on the list, as it still does something regardless of settings, even with scarce loot?
Rank 1 treasure hunter is actually pretty useful – you dont need to invest any points into perception for it, startong quests for buried supplies become significantly faster and since they have quite decent looy for game start, let you have more of said loot, AND its a skill that stays useful later on when you're hunting for treasures, which usually have some very good loot, which you get even more of thanks to the skill.
Well insulated used to be a decent perk for early game back in the day, but nowadays it's indeed basically useless… Just like pack mule – used to be sort of helpful back in the day, especially in sparsely populated (by buildings) worlds, which nowadays also isn't a thing, and with the release and new armor system that made carrying capacity increase with armor and pocket mods more abundant… Unlike animal tracker and infiltrator which where never useful to begin with.
Well, it looks like with the armor rework, skills that increase heat and frost resistance may become more relevant.
In addition, they allow the player to build fires less often and be more frugal with food and water.
"angry walking food containers" yeah, true.
My first 4 Skill Points as an Archer(my preferred Play Style).
Archery (of course)
Animal Tracker
The Huntsman
Parkour
While I'm traveling to the first City I'm Hunting Chickens and looking for Nests, I ignore Rabbits as it's the Feathers I need the most.
After getting a Home established I still use Animal Tracking to spot Chickens in the City as they're pretty small in comparison to the miscellaneous debris in Cities.
Is this video still relevant for the console version?
Is this video still relevant for the console version?
Funnily enough i think perception is fairly powerful but ive never taken any points in the 3 skills of that tree you mentioned (minus animal tracker, i always grab 1 single point in that early game), guess my hunch that they were bad was right lol
Welp. Just a week into console update and already maxed out the pack mule perk.
In 1.0, take Pack Mule early and just respec once you open up pockets. You're going to want to respec at mid game anyway.
Just curious how valid these are now that 1.0 dropped?
Temperature used to be a thing…
But they "removed" it in 1.0,
Typical fun pimps dumbing down the game…
Perks still in though I think.. so definitely the worst in the game now…
still relevant for sure
Me: Man I hope the devs make harsh temperatures actually threatening again in the release
The devs: Seemingly completely removed temperatures
1 point into tracking is very helpful at all levels of playing. Infiltrator is extremely useful when you're not using the armor set that does the same effect. Pack mule is helpful if you don't have either the mod or you're using armor sets built for combat.