The Story Behind No Mercy



For the first time since the Sacrifice video, we are tacking a campaign from Left 4 Dead 1.
It’s nice to break down and talk about different characters and dialogue interactions. From a gameplay and story perspective, No Mercy is one of the best campaigns in the Left 4 Dead series, and in my opinion, its the 2nd best campaign behind Dead Center.

Only 4 campaigns left to go and the story of Left 4 Dead is officially concluded.
Thank you for watching.

Mods seen in the video
Skybox Mod
https://steamcommunity.com/sharedfiles/filedetails/?id=3277304092&searchtext=Ultra+Realistic+skyboxes

Colt M16A2 (M16 Mod)
https://steamcommunity.com/sharedfiles/filedetails/?id=2522898189&searchtext=Colt+m16a2

Soyjak Scope
https://steamcommunity.com/sharedfiles/filedetails/?id=2840753351&searchtext=soyjak+scope

TTI Glock 17 Combat Master (Pistols)
https://steamcommunity.com/sharedfiles/filedetails/?id=3324139836&searchtext=TTi+Glock+17

Default Deagle Reanimation
https://steamcommunity.com/sharedfiles/filedetails/?id=2166102307&searchtext=Default+Deagle+reanimation

MW Custom SCAR-H
https://steamcommunity.com/sharedfiles/filedetails/?id=2937560356&searchtext=mw19+custom+Scar

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30 thoughts on “The Story Behind No Mercy”

  1. (Most) of the mods seen in this video are linked in the description

    There may be a bit of a wait on the Crash Course video but once I'm done with Silent Hill 2, We can wrap up the rest of the campaigns.
    Thank You Guys again for the support.

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  2. My hot take on the 1st game:
    1. Devs should have update the game to have melee weapons before l4d2 since there are police infected with the nightsticks strap to their waist.

    2. There are only 2 times a ending links to the start of campaign; No Mercy to Crash Course/ Blood Harvest to The Sacrifice. This gives a lot space for new maps to connect to the start of Death Toll, Dead Air and Blood Harvest unlike in L4D2 where Dark Carnival links to Swamp Fever, Swamp Fever links to Hard Rain, Hard Rain links to The Parish. L4D1 could have way more maps than L4d2

    3. The 1st game never mentions how the survivors met for the 1st time. We only get the background of each survivor in the comic but never how they ended up together

    4. Naming the Specials. Maybe with the exception of the Witch and Tank,seems like the survivors never encountered Hunter Smoker Boomer until the intro scene and they are able to give them names, esp Boomer cos he only makes a cameo at the start and probably don’t know its abilities yet. Tank seems pretty easy cos he can take alot of damage as seen in the cutscene, Bill probably names the Witch than tell the other 3.

    Not exactly agreeing with Francis, but heres a little fun fact. Zombie and vampires share the same term in Chinese(Jiangshi/僵尸)

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  3. In surprised you didn't see the CEDA poster in the pawn shop saferoom mentioning that the infection is airborne and to wear a face mask, only for someone to scratch it out and write "not airborne". It shows that the Green Flu was constantly changing and was airborne at one point, further hinting at the special infected being created and the constant changing nature of the Green Flu making it impossible for CEDA to find a cure for it.

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  4. There is a development commentary in the game with a bunch of different team members explaining why they did or cut certain things. They mentioned that the pilot lines were cut because it came off discouraging for the survivors who actually made it to the end.. to find out they are still in harms way. Thought it was pretty interesting they ended up making it a dlc.

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  5. It is also implied that Mercy Hospital was where the Green Flu started and the rooms before the elevator with the quarantine signs, specifically the one with the body in it, was one of patient zero. Also seems implied with the police tape and biohazard markers being there, signaling that things were ‘calm’ enough to try and investigate before everything fell apart. But the helicopter pilot probably didn’t know that since he put up an evac point in the roof of the building… full of infected x10. That or he was very desperate to pick up people from a high point since it’d be less of a chance of crashing.

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