THE SCORCHED SANDS! Third Age: Total War – Mordor – Episode 6



The time has come. It is time that all of Middle Earth is united under Sauron’s banner!

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0:00 – Intro
1:29 – Campaign Map
2:23 – The Battle for Danta’alad
7:39 – Campaign Map
10:43 – The Fields of Cair Andros
12:50 – Campaign Map
19:51 – Balak’nar Sunfire
23:09 – The Battle for Dôrthalu
25:24 – Campaign Map
30:19 – The Bridge to Cair Andros
33:57 – Campaign Map
40:22 – The Scorched Plains
44:06 – Campaign Map
46:22 – The Bridge to Cair Andros II
49:47 – Campaign Map
50:30 – The Forests of Ithilien
52:30 – Campaign Map

Mods used
Divide and Conquer v4.6: https://www.moddb.com/mods/divide-and-conquer
AI and Gameplay Overhaul (AGO): https://discord.com/invite/Afg7YMUP3G
Submod to Unite all Submods (SUS) https://discord.gg/KrRcNr6z8h

Please note this is an unofficial video and is not endorsed by SEGA or the Creative Assembly in any way. For more information on Total War, please visit www.totalwar.com.

Links to social media
Discord Server: https://discord.io/Rampaned
Twitter: https://twitter.com/Rampaned
Twitch: http://www.twitch.tv/Rampaned
Facebook: https://www.facebook.com/Rampaned
Patreon: https://www.patreon.com/Rampaned

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About the mod:
‘Third Age – Total War’ is a total conversion modification for ‘Medieval II: Total War – Kingdoms Expansion’ that brings you into the world of Middle-earth. Were Divide and Conquer is the biggest Third Age: Total War submod of all time. It contains many new factions, units, scripts, 2D artwork, campaign strategy models, battlemaps and more! DaC has been an ongoing project for 10 years now. The AGO submod expands of this even further with custom scripts such as the Reunited Kingdom script to form Arnor and then merge with Gondor.

#totalwar #thirdage #mordor

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7 thoughts on “THE SCORCHED SANDS! Third Age: Total War – Mordor – Episode 6”

  1. The Vale of Dorwinion is almost within sight. Soon the invasion will begin under Zagar and Shi-vuus capable hands!

    and don't forget to light the beacons if you're enjoying the campaign!

    Reply
  2. Hello, mate. I see that you have three generals that are in the fort above Yrch Estolad (actually it is Udun) that are doing nothing. You have two options, one is to use them to build watch towers in Mordor and the other is to send them out fto govern settlements you conquer. You can also have one to build watch towers in the northern borders of Mordor, as you do with the south part, and the others going to govern towns- choose one where they have free upkeep. Have a nice time.

    Reply
  3. I'm on episode 2 atm but I was thinking in addition to your rules, you should let the nazgul gather together for sieges of major settlements (basically the custom settlements, minas tirith, edoras, imladris, etc) because I think it'd be cool to see them take on key locations together like they did in the books/movies

    Reply

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