"The Ruinous Powers" Warhammer 40K Commander Precon Breakdown! | MTG Spoilers



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0:00 Introduction
0:41 Abaddon the Despoiler
3:45 Be’lakor, the Dark Master
6:49 Magnus the Red
9:35 The Horus Heresy
12:41 Sloppity Bilepiper
14:37 Keeper of Secrets
16:15 Let the Galaxy Burn
17:27 Kill! Maim! Burn!
19:32 Aspiring Champion
21:14 The Ruinous Powers
22:44 Mortarion, Daemon Primarch
24:40 Venomcrawler
25:40 Tallyman of Nurgle
27:00 Poxwalkers
28:14 Plague Drone
29:02 Nurgle’s Rot
30:04 Nurgle’s Conscription
31:16 Mandate of Abaddon
32:29 Great Unclean One
33:20 Blight Grenade
34:13 Lord of Change
35:38 Pink Horror
37:09 Heralds of Tzeentch
37:49 Lucius the Eternal
38:38 Tzaangor Shaman
39:20 Mutalith Vortex Beast
40:31 The Lost and the Damned
41:23 Helbrute
42:08 Exalted Flamer of Tzeentch
43:15 Drach’Nyen
44:41 Chaos Mutation
46:19 Chaos Defiler
47:50 Seeker of Slaanesh
48:55 Knight Rampager
49:52 Kharn the Betrayer
51:47 Herald of Slaanesh
52:23 Dark Apostle
52:56 Chaos Terminator Lord
53:47 Bloodthirster
56:07 Bloodcrusher of Khorne

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41 thoughts on “"The Ruinous Powers" Warhammer 40K Commander Precon Breakdown! | MTG Spoilers”

  1. Great cards in this deck but a confused combination of demons, cascade, instant/sorceries matter with tokens, stealing stuff and aristocrats. What with being chaos it makes sense (ok badly put) and lore wise because they mixed in all four of the demon types but it’s a bit of a mess. I can see ramp being a big problem as well.

    The tyranid one doesn’t have as many good cards but is far more cohesive! This one though is full of goodies to pull out for various different decks. I for one will be filling my Rakdos LORs deck with goodies. Omg Bloodthirster!!!

    I feel bad about mixing futuristic cards with fantasy ones but…they’re so cool that I’ll get over it – which was clearly Wizard’s intentions (damn them to the void)!

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  2. I think this collection is amazing!! And I would like to know if there will be more Warhammer collections in the future, Wizards commented on, does anyone know? Even so we can make some changes with new cards from the collection

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  3. Horus Heresy feels decent in a creatureless grixis control deck, where you take their stuff and draw a few cards and then the only creatures they get to destroy….are their own. and you get to destroy one more threat. Overall efficient, but niche.

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  4. Shouldn't talk about upgrades and cards not even in the deck right away IMO. I came to actually listen about the deck itself. Crazy I know. We spent more time listening to alternatives and upgrades and synergies with cards not in the deck.

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  5. This was the one I was most excited for. While cards are cool and theme is great. In terms of functionality, after seeing the other 2. This one seems likes its gonna struggle abit. Too many conflicting strategies, and not enough support for each of them. The other ones, they feel more streamlined and the strategy is very solid and consistent. I get chaos and all but id still like for it have synergies with itself

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