The Reality Behind the Development of Critter Cove! The Gaming Garden Podcast #15



In this episode, Josh discuss with Eli Holding and Christine Chugon, Lead Designer and Art Director of Critter Cove!

In the news, we cover the delay of Tales of the Shire, A Kickstarter Campaign for Artisan Story, and react to the reveal trailer of My Time at Evershine.

Critter Cove on Steam: https://store.steampowered.com/app/1631470/Critter_Cove/
Back Artisan Story on Kickstarter
Josh’s channel: https://www.youtube.com/@JoshGamingGarden
Listen to The Gaming Garden Podcast in audio format: https://linktr.ee/GamingGardenPod

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15 thoughts on “The Reality Behind the Development of Critter Cove! The Gaming Garden Podcast #15”

  1. I missed the premiere! I was awake but took a quick nap that went for too long! 😣 Anyway, I like the mean villagers in Critter Cove! I wish more games would do that! Not every character should be sunshine, butterflies, and rainbows!

    You should've worn a floral shirt too match with them hahaha! 😆 Still look amazing, though!

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  2. Critter Cove is such a great game. Possibly my fav of the year! Also, I love that your guests do all the segments of the podcast. It's so great to not only hear from devs, but also get to know them as gamers too.

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  3. It’s so good to hear the developer side of things. Quite often as players it’s easy to fall into a pattern of being harsh critics of games and having an attitude of ‘oh why doesn’t this game have diverse body types’ or ‘why doesn’t this game have multi-player’ – so it’s good to hear from developers on the complexities of some of these features. These podcasts definitely give me a new appreciation.

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  4. Fields of Mistria did it right pricing their game at $13. I dont know why so many devs think their game is worth more than Stardew (or now Mistria). It costs them 10x, 20x the amount of sales they could have had especially around release where its so important to get a lot of attention if your game is great (which critter cove is). Its like throwing money away by their greed.

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  5. Noooo, not the fishing mini game 🙁 Why don't people like them? A setting might have been a nice compromise. But seriously, you can't make it right for everyone, so great that you listened to the majority.
    I have the game on my wishlist and just didn't buy it yet because I'm busy with some other games. Will pick it up soon though, I loved the demo.

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  6. Hey Josh, I’ve been really enjoying this podcast. Especially when you bring dev of games bc we get a greater view of what it takes to get a game out. I really enjoy seeing this side and I’ve learned a lot. Keep up the good work ❤and thanks for making this happen.

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  7. It's so cool to see another developer's point of view! I'm loving these interviews Josh 😊 I was on the fence about this game before watching this but now I know that I want to play it when it comes out of early access 😍

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