The Perfect PlayStation VR2 Game & The Team Behind It | PSVR2 GAMESCAST LIVE



0:00 Cleaning Myles’ Toes
2:55 Show start
3:30 Housekeeping and Myles Channel updates
6:30 Game Review updates and Survive impressions
8:00 Light Brigade vs Synapse
10:25 Sunday Multiplayer
12:45 Hons VR Lense
14:25 Physical releases
21:00 Main Topic starting “Thought Experiment”
23:55 Main Topic: GAME BASICS
25:13 Main Topic:SETTING
28:10 Main Topic:DIRECTOR
31:35 Main Topic: VR DEVELOPER AN NARRATIVE
40:30 Main Topic:ESRB RATING AND THREAT
42:35 Main Topic:PHYSICS
44:40 Main Topic:HAPTICS AND TRIGGERS
46:30 Main Topic:SHOOTING MECHANICS
52:30 Main Topic:MELEE MECHANICS
57:00 Main Topic:GRAPHICS TECH
59:35 Main Topic:CHARACTER MODELS AND ENVIRONMENTS
1:05:40 Main Topic:VRAF MECHANICS
1:09:05 Main Topic:INVENTORY
1:11:05 Main Topic:TRAVERSAL
1:14:08 Main Topic:MUSIC AND SOUND DESIGN
1:16:30 Main Topic: PUZZLES
1:19:05 Main Topic: COOP
1:25:09 JIM RYAN PRESS RELEASE SUMMARY OF DREAM GAME
1:31:30 Game of 20 questions

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27 thoughts on “The Perfect PlayStation VR2 Game & The Team Behind It | PSVR2 GAMESCAST LIVE”

  1. Will you guys be breaking this video down into chapters? I often find myself watching the whole video that way because I find areas im immediately interested in where without chapters I get overwhelmed by sheer time that I end up clicking off.

    Reply
  2. Synapes had so much potential to have been my idea of an amazing game ( don't get me wrong I love it as is). But I'm thinking something with that Dantes Inferno/Inception/Everything, Everywhere All At Once level of storyline but with the rougelight backbone interlinking multiple layers of gameplay culminating in a epic world melding battle in the end.

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  3. Friends bought me Townsmen VR because it was the only game available in physical I didn't have already. In Australia there's 3 available for psvr2, 2 are hybrids, re8 and gt7. We being forced to go digital I think 🤔.

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  4. I'm telling you..give surv1v3 just 2 weeks. It does shine when you play 4 co op and I absolutely agree it gets better the more you play. It does have its jank but the more I played..I just got better with the controls and surv1v3 is just a game I just laughed my ass off with friends. Had many good times with it. All 4 of you need to hop in together for a dream stream. You'll have a blast. I hope we see a surv1v3 2. Amazing work for a two man team. Did you see the end credits? Lol

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  5. Thanks Myles. I never heard of Roadrunner United until now. I'm listening to it on yewtoob as i type this. I got pretty damn excited when i heard this, because Roadrunner had so many worthy metal bands/artists that this could have been the most metalist metal supergroup/dream team ever made. While i'm really liking what i hear so far, i think Roadrunner might have missed their mark. There's so many more artists that i would have loved to see on a collaboration with this many metal gods to choose from. Roadrunner even signed Dream Theater 1 year before this record was made. Sadly, i don't see Petrucci, Portnoy or Myung in any of the credits. But i'm sure it's damn near impossible to try to get most of these touring artists together at the same time long enough to write songs. I am however, loving what i'm hearing. It's kind of erie seeing that a few of these artist aren't even with us anymore, so it's feels like hearing a ghost play on some of this. The making of documentary is going to be interesting no matter what. Thanks again for the info.

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  6. Think it's time we had a Nagging Simulator. You have to perform complex tasks while being nagged. "Go on do the washing up, do it now, stupid man oh, your so daft, can't even wash up properly, shouldn't have to tell you again". Now perform life saving eye surgery "Your doing that all wrong, i wouldn't do it that way, he'll go blind, your an idiot you know? Cant even put your own shoes properly, how on earth will you save someone's sight, your a fool". it's the full experience of being nagged as a man.

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  7. I want a dark Cyberpunk/Blade Runner Open World VR Game directed by Kojima.
    It will be head developed by Naughty Dog, written by Kojima and Neil Druckmann, The Movement system is by Mixed Realms, The cybernetic Powers by NDreams, Gunplay and Sound by Capcom, Music by Yoko Shimomura and Cliff Martinez, World Design by Rockstar, Level Design by IO Interactive, Art Direction Janne Pulkkinen, Physics by Stress Level Zero, making it VR AF by Valve and Multyplayer by Ramen VR.

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